I'm glad you like the game. Thanks for giving it a try.
I do also collect gameplay data about sessions such as the time spent playing, how many platforms the player landed on, etc. (mostly the stuff you can see in the "stats" menu). This data is used solely for evaluating the results of the experiment.
But I strongly dislike the painted versions. The lines are chaotic, they don't map well to the geometry and detract from the shape of the animals. Perhaps they could be colorised some other way?
This is great stuff.
Bart, let's move this to PM.
Thanks Bart. I made the sounds with Linux Multimedia Studio (running on Windows, ironically). Maybe I'll submit them here too.
Publishing the survey results shouldn't be a problem. I just hope I get some interesting data.
Hey Thomas.
I'm glad you like the game. Thanks for giving it a try.
I do also collect gameplay data about sessions such as the time spent playing, how many platforms the player landed on, etc. (mostly the stuff you can see in the "stats" menu). This data is used solely for evaluating the results of the experiment.
Hope that doesn't sound too spooky. :)
Oh yes. They look much better now. Your work is great, Clint!
They look great!
But I strongly dislike the painted versions. The lines are chaotic, they don't map well to the geometry and detract from the shape of the animals. Perhaps they could be colorised some other way?
You could try working on seemless transitions next. Removing the black outlines for most of the tiles (such as grass) would be a start.
Dark alchemist? Has someone been playing Torchlight II? :P
These are fantastic!
Sweet. Reminds me of Bahamut Lagoon.
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