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Monday, March 24, 2014 - 11:54

The world needs a good carmageddon remake! With deformable cars and all the related effects.

Monday, March 24, 2014 - 11:00

You can develop an RPG several ways ...

 

- Story based (the player will discover the story while they play)

- Puzzle/Quest based

- Item based (optimizing equipment is more important than the actual game)

 

And the everlasting question:

 

- Single PC or party?

 

And don't forget, skills. In IVAN you can get fighting levels in whatever you can hold in the hand. Someone actually gained levels in fighting with a banana, because they forgot to change the banana back to their real weapon.

 

Good luck :)

Monday, March 24, 2014 - 10:55

A game made in two weeks? Amazing. Even my breakout clone took longer. I sometimes wonder what I do wrong, that my projects take so long :/

 

Saturday, March 22, 2014 - 19:40

Very nice!

Saturday, March 22, 2014 - 18:52

"chromatovore / chromatophage"

 

Sounds terrifying. I'll reserve that for the final levels. Thanks for the suggestion!

 

 

Friday, March 21, 2014 - 17:43

I wonder if it's a good idea to show the AI's thinking ... in this creenshot there are three states shown "need water", "need a break", "I'm sleeping"

What do you think? Better with or without thinking bubbles?

Friday, March 21, 2014 - 11:06

In the last release, map creation could crash if an Imp plans to set up its lair inside a well. I had not thought of this special case.

 

Friday, March 21, 2014 - 11:03

If I ever get to design indoor locations in my new project, this will make a great wall decoration. Thanks for sharing this for free :)

Friday, March 21, 2014 - 09:54

I have no idea if there is an official term. In my projects I used the term "overlays" for such, and I think in at least one professional game project it's been called "decals".

 

Friday, March 21, 2014 - 09:04

In another forum someone pointed me to the Lovecraft story yesterday. I knew that Lovecraft is a horror writer, but I thought an article about the story would be safe to read. Failure, it gave me nightmares last night :/

I've been inspired by an episode of a sci-fi series, but maybe the authors of that episode were inspired by Lovecraft, I assume his story was first.

Thanks for all the suggestions! Now I must see to actually make some monsters for the game ...

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