These are pretty awesome. I think these could make a really fun colony sim game. Maybe tile-turn-based with 2-32 players and customisable turn timers.
It'd be fun to play a long sim game where 32 people get 1 hour long turns and you can queue up turn actions so they auto play if the player is sleeping or at work for 8-12 hours.
Loving the mountains, trees and buildings! I feel the terrain is a bit flat/empty/cartoony in comparison, sure makes for a good popping effect on items placed down though!
When this game comes out or becomes an open beta, I'll be giving away a .zip with a 23 song soundtrack with .midi, .mp3 and .ogg looping tracks here on OpenGameArt to draw some attention. I'm not sure if you'll have any use for the songs but I might also be releasing some tiles.
Holy shit, $70 for a minute of music?
No wonder you don't list prices, people actually pay that? Some people really have more money than sense.
Ignore my previous request.
I'm still looking for more compositions for my project.
http://www.godwindorpg.blogspot.co.uk
Send me a message.
I believe that if you were mapping in 16x16 with 32x32 tiles you'd find the tileset works.
Dragon Quest mapped in a hybrid 16x and 32x style but had 32x sprites so when they moved it was a hybrid of pixel movement and tile movement.
@usr_share
Wasn't able to get the frames. I guess I'll just work on animating a new one based on yours.
These are pretty awesome. I think these could make a really fun colony sim game. Maybe tile-turn-based with 2-32 players and customisable turn timers.
It'd be fun to play a long sim game where 32 people get 1 hour long turns and you can queue up turn actions so they auto play if the player is sleeping or at work for 8-12 hours.
Loving the mountains, trees and buildings! I feel the terrain is a bit flat/empty/cartoony in comparison, sure makes for a good popping effect on items placed down though!
This is awesome! Good work!
Thanks for adding my cursor here, glad some people are finding it useful.
@Hydroque
That's great.
Glad they were of use. Stay tuned. I just launched the update blog for my current project. http://godwindorpg.blogspot.co.uk/
When this game comes out or becomes an open beta, I'll be giving away a .zip with a 23 song soundtrack with .midi, .mp3 and .ogg looping tracks here on OpenGameArt to draw some attention. I'm not sure if you'll have any use for the songs but I might also be releasing some tiles.
That's great.
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