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Wednesday, November 9, 2011 - 11:55

Yeah, Bart announced the fix a few days ago. It's all good now.

Monday, October 31, 2011 - 04:17

A game isn't finished until you abandon development, so don't sweat it. A few checkboxes to tick:

  • Did you beta-test?
  • Are there gameplay elements you never use?
  • Do all graphics match stylistically? Lack of harmony is worse than lack of quality.

Unfortunately I lack an Android device, so all I can do is cheer you on.

Friday, October 28, 2011 - 02:18

I've had the same problem with .ogg files. Uploading one (or five) for preview simply does nothing. They show up before clicking Save, but don't stay there after.

Thursday, October 27, 2011 - 04:29

I sure hope that's a compliment. :)

Saturday, October 22, 2011 - 03:34

I always play rogues in RPGs, or the closest equivalent. (Not the highwayman kind, but the rebel kind.) Unless the game makes them useless.

By the way, stealth-oriented characters tend to be frail, which annoys me, so I'll try to make a stealthy character who isn't entirely helpless in a fight, if at all possible. Balance may be overrated, but lack thereof is definitely bad.

As for the species, in a new game I'll usually choose human first, or whatever the "standard" option is. Later, whatever looks like it might offer some fun options and not conflict too badly with my choice of class.

Hope this helps.

 

Wednesday, October 12, 2011 - 13:01

Actually, the .wav files are CD quality, not that they take advantage of it. The style on the other hand is squarely 8-bit, yeah.

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