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Monday, September 6, 2010 - 19:38

Well, if I were you, I'd rather not touch it :) I just mentioned them because you talked about MSVC. But (at least with the experiences I had), executables made with mingw are often way smaller than the ones that MSVC makes, they are bloated and dependent on a lot of MS features you don't really need.

Absolutely no idea if it may solve the vista issue or not.

Monday, September 6, 2010 - 14:21

wow great eye. Keep up the awesome uploads!

Monday, September 6, 2010 - 14:17

pfunked, you know about the express (free as in beer) versions of MSVC?

Thursday, September 2, 2010 - 17:46

I really do enjoy, those are all pretty decent models you submit there, keep up the good work!

Friday, August 27, 2010 - 07:22

Wow, that engine definitely rocks! Great idea with the normal and depth maps and shaders, it looks too cool to be true :) Unfortunately, it uses XNA..... Somebody needs to port it :)

Edit: in the FAQ of the website it says "There are plans for native network functions bindings and objects, but the priority right now is the cross-platform version.". Looking forward for it.

Edit2: Sorry for hijacking your thread pfunked, I stop it now!

Wednesday, August 25, 2010 - 06:48

Hehe this one is a good idea! We have all those weapons in OGA but we had nothing to put them im ;)

Thursday, August 19, 2010 - 19:30

You hit the nail, This is exactly what's missing in most open-source games. The reason is that it needs a huge manpower alone to create a game and creating quality tools for modding the game at least doubles the needed manpower. Unfortunately, manpower is (besides good art) the biggest missing thing in open-source game development.

As an aside: do you guys prefer a level-editor that is integrated within the game, or one that is a standalone app with probably a native GUI?

Wednesday, August 18, 2010 - 13:33

Wow this looks pretty awesome, thanks a bunch! Too bad the font is a commercial one :(

Wednesday, August 18, 2010 - 13:15

Nice, but I wonder why you alled it "Tower" shield?

Friday, August 13, 2010 - 18:57

Hehe great one! This is a *must* for any serious RPG or RTS ;-)

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