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Monday, November 16, 2020 - 12:50

Thanks! I missed that one.

Saturday, November 14, 2020 - 12:07

I just wanted to let you know I used some of these textures in an autostereogram (like Magic Eye) program I recently wrote. They came out really well! You can see the results here - https://opengameart.org/forumtopic/realtime-autostereogram-shader-for-godot

Saturday, November 14, 2020 - 12:06

I just wanted to let you know I used some of these textures in an autostereogram (like Magic Eye) program I recently wrote. They came out really well! You can see the result here - https://opengameart.org/forumtopic/realtime-autostereogram-shader-for-godot

Saturday, November 14, 2020 - 12:03

I love the shark, and it was perfect to include in a scene I just made in an autostereogram (like Magic Eye) program I recently wrote. You can see the result here - https://opengameart.org/forumtopic/realtime-autostereogram-shader-for-godot

Saturday, November 14, 2020 - 12:01

This is a great model, and I just used it in what is my favorite autostereogram (like Magic Eye) scene I just made. It came out super crisp - you can check it out here: https://opengameart.org/forumtopic/realtime-autostereogram-shader-for-godot

Saturday, November 14, 2020 - 11:45

Credits for the above scenes - SPOILERS BE HERE! (and here: https://github.com/voxibit/godot-autostereogram/tree/main/samples)

### Textures ###
Mitch Featherston used under the CC0 license
https://opengameart.org/content/100-seamless-textures

Yughues/Nobiax, edited by CryHam, used under the CC0 license
https://opengameart.org/content/terrain-textures-pack-from-stunt-rally-23

Rubberduck, used under the CC0 license
https://opengameart.org/content/50-free-textures-5-with-normalmaps

### Models ###

Demon statue by yd, used under the CC0 license
https://opengameart.org/content/demon-statue

Hammerhead shark by STKRudy85, used under the CC0 license
https://opengameart.org/content/shark-low-poly

Sunken ship by Kenney used under the CC0 license
https://opengameart.org/content/pirate-kit

Well model from OwlishMedia, used under the CC0 license
https://opengameart.org/content/basic-well

Church by AnyRPG, used under the CC0 license
https://opengameart.org/content/medieval-church-interior

Tree by amuzen, used under the CC-BY-SA 3.0 license
https://opengameart.org/content/squiggly-tree-in-fall

Ancient temple by OdinTdh, used under the CC-BY-SA 4.0 license
https://opengameart.org/content/ancient-temple-0

Statue with lamppost by Colorado Stark, used under the CC0 license
https://opengameart.org/content/statue-holding-lightpost

Windmill model from luke1985 used under the CC0 license
https://opengameart.org/content/windmill-4

Cow, and sheep model from quaternius used under the CC0 license
https://opengameart.org/content/lowpoly-animated-farm-animal-pack

Tuesday, May 7, 2019 - 10:47

Glad you were able to use it, and thank you for mentioning me in the credits. The premise of the game looks really neat too, I think I'll give it a go when I have a little more spare time.

Thursday, November 15, 2018 - 10:17

For those interested, the license terms are explained here (https://www.gamedevmarket.net/terms-conditions/#pro-licence).

Briefly, it lets you use the included assets, and/or any derivatives you create, from any asset pack in 1 non-monetized, OR 1 monetized project. Since the bundle contains many asset packs, you are allowed to use one pack in one project, and another pack in another project. But you cannot use one pack in multiple projects, without purchasing an additional license for each project.

Monday, November 5, 2018 - 13:01

Thanks Antum! Stendhal is a great game, I'm so excited to know that something I drew made it in, and the character looks great!

Sunday, July 1, 2018 - 16:53

I liked MedicineStorm's take on "Left Handed Characters" as sinister. Maybe a theme could be "Mirrored Universe", where an existing asset is is taken, but swapped from good to evil, or vice versa. Modify a hero to be a villain! Or a UI with a light-color palette could be recast as a dark-UI. Or a major-key song put into a minor key.

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