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Thursday, May 20, 2010 - 03:36

You already have it ;)

License(s):
CC-BY 3.0

Wednesday, May 12, 2010 - 05:22

Here's my entry for it, optimized and unwrapped pfunked's Elven weapon set found at http://opengameart.org/content/elven-weapon-set

But no texture (perhaps I might find some time for it) I don't think it qualifies as a completely separate entry so it would be better to attach it to the original entry. As an alternative that's better suited for real-time 3d. Here's the link to the optimized set. Released in compliance with the original license.

http://dl.dropbox.com/u/1482587/weapon_set_elven_optimized.blend

Sunday, May 9, 2010 - 09:27

Cool stuff :) One small tip regarding Blender workflow: instead of using an empty mesh object as the "RenderPlatform", you could add the Empty object (Add->Empty). It doesn't get rendered and is suited for these things, since the axes make it easier to select it.

Thursday, April 29, 2010 - 04:13

When it comes to orthographic perspectives, there's loads of variables and variations, especially in the technical drawing field. Games use only a few of the options available. Anyway, one of the big differences between these two views is that Ultima has 2 of its world axes parallel to the view plane, while the standard 2:1 isometric perspective has only one of its axes parallel to the view plane (its vertical axis)

Thursday, April 29, 2010 - 04:06

http://www.blendswap.com/submit-blend/

"The models uploaded to the "Durian" Category will be licensed under a Creative Commons Attribution "By" 3.0 License unless otherwise stipulated by you, the artist."

At least something :)

 

And the poll is in our favor, let's hope the licensing info gets done next.

Sunday, February 7, 2010 - 17:49

No plans to texture them. I've made these a long time ago to contribute to Glest, but somehow they ended up on my HD not doing anything and it was only logical to release them :)

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