Same here, but at least you deserve to know whats the story about. Im just typing it in here, when I get time, I will do proper translation.
The story passes in a town called Trimak in the country of Kujasa. Trimak is a trading town that is built on the Limintis River. There are many farms nearby. Its people are virtuous and follows rules rigidly.
In this world there is no real magic, only sharlatans try to rip the people of their money. Thus any mention or practice of magic is forbidden.
**** SPOILERS ****
Before the city built 850 years ago, there was a temple called Temple of Five Gods. It was the source of magic in the world and it was destroyed by Kujasa government. Only few in the town knows this story. There is a secret organization that wants to bring back magic by rebuilding the temple. The player character starts the game around this time without any knowledge on the temple or secret organization. The monks of the secret organization is peaceful and tries to acquire the properties that are on the towers of the old temple. As player involves in town business by completing side quests, he/she will be exposed to these events and will try to understand and take part in them.
@Julius: not necessarily. It would be extremely nice to have them with a liberal license but they are useful for opensource games as well as commercial ones.
This week I am pretty busy, at least until friday. I hope I will have time on weekend to at least translate the core story. Later on I can translate the rest part by part. Never trust automated translation when dealing with Turkish. However, if you have friends to help with translation, I could toss the document to you as well. One warning though, I will PM/email you the story/document but please keep it secret from potential players. Reading what is going to happen will ruin the experience.
I am not sure if this is suitable. It is an involving story which will not fit into a hack and slash.
I have a mostly complete RPG story, locations (26), rumors (17), side quests (24), rules, weapons (50), trading and jobs. Even the items that are sold by shops are listed and priced. I have designed it for a desktop rpg. It has an interesting story with twists and open ending. DM document is 34 A5 pages. There are 3 maps. It is revolved around a city unknowingly moving to its doom. The story revolves around this mystery. Some of the side quests and jobs exposes player to these events. Most of the game would be to uncover what is going on. Thus main storyline cannot be played again, but, finishing the game first time could unlock another mode which will allow player to assume the role of a person that has the knowledge of the mysterious events and being a part of it from the start.
Downsides: The main quest line is not scripted. As it is for desktop rpg and main quest is rather open ended and is hidden from the user at start. Could be a little hard to implement. Worst: its currently in Turkish and needs translation
We have tried to play and finish it, but never had enough time. I really would like to see this story in a game.
I do not require any payment, but if you want to (like sharing ad revenue) I will happily accept. However, as it requires translation of 17 full pages, I will have some requirements. I would like to see a demo of your engine with at least a quest going on. Also I need a promise that the story will be the main part of the game. I dont mind if you dont use attached ruleset or weapons.
Could be legitimate source site is called SGA as the last part of his name. Sold assets contain 109 icons while this pack has 30. He could be trying to advertise his site.
Same here, but at least you deserve to know whats the story about. Im just typing it in here, when I get time, I will do proper translation.
The story passes in a town called Trimak in the country of Kujasa. Trimak is a trading town that is built on the Limintis River. There are many farms nearby. Its people are virtuous and follows rules rigidly.
In this world there is no real magic, only sharlatans try to rip the people of their money. Thus any mention or practice of magic is forbidden.
**** SPOILERS ****
Before the city built 850 years ago, there was a temple called Temple of Five Gods. It was the source of magic in the world and it was destroyed by Kujasa government. Only few in the town knows this story. There is a secret organization that wants to bring back magic by rebuilding the temple. The player character starts the game around this time without any knowledge on the temple or secret organization. The monks of the secret organization is peaceful and tries to acquire the properties that are on the towers of the old temple. As player involves in town business by completing side quests, he/she will be exposed to these events and will try to understand and take part in them.
That sketchy platformer looks awesome. I wish it was a proper tileset.
Hey, there is a space challenge going on. You could enter it with your submission.
Wow, making it low poly enough to make Duion happy would take a genius ;) On the other hand, it would be an interesting high poly model.
@Julius: not necessarily. It would be extremely nice to have them with a liberal license but they are useful for opensource games as well as commercial ones.
This week I am pretty busy, at least until friday. I hope I will have time on weekend to at least translate the core story. Later on I can translate the rest part by part. Never trust automated translation when dealing with Turkish. However, if you have friends to help with translation, I could toss the document to you as well. One warning though, I will PM/email you the story/document but please keep it secret from potential players. Reading what is going to happen will ruin the experience.
I am not sure if this is suitable. It is an involving story which will not fit into a hack and slash.
I have a mostly complete RPG story, locations (26), rumors (17), side quests (24), rules, weapons (50), trading and jobs. Even the items that are sold by shops are listed and priced. I have designed it for a desktop rpg. It has an interesting story with twists and open ending. DM document is 34 A5 pages. There are 3 maps. It is revolved around a city unknowingly moving to its doom. The story revolves around this mystery. Some of the side quests and jobs exposes player to these events. Most of the game would be to uncover what is going on. Thus main storyline cannot be played again, but, finishing the game first time could unlock another mode which will allow player to assume the role of a person that has the knowledge of the mysterious events and being a part of it from the start.
Downsides: The main quest line is not scripted. As it is for desktop rpg and main quest is rather open ended and is hidden from the user at start. Could be a little hard to implement.
Worst: its currently in Turkish and needs translation
We have tried to play and finish it, but never had enough time. I really would like to see this story in a game.
I do not require any payment, but if you want to (like sharing ad revenue) I will happily accept. However, as it requires translation of 17 full pages, I will have some requirements. I would like to see a demo of your engine with at least a quest going on. Also I need a promise that the story will be the main part of the game. I dont mind if you dont use attached ruleset or weapons.
See the attached map for a hint.
Nice, it reached the goal in a short notice. Any chance of uploading it here?
Cute
Could be legitimate source site is called SGA as the last part of his name. Sold assets contain 109 icons while this pack has 30. He could be trying to advertise his site.
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