Primary tabs

Comments by User

Wednesday, June 5, 2013 - 08:51

Others file is not watermarked, just the preview is.

Wednesday, June 5, 2013 - 04:21

Congrats, I wish her a long successful and happy life.

Sunday, June 2, 2013 - 03:22

Please note that these could be used in commercial context as long as you satisfy the requirements of the license.

Monday, May 27, 2013 - 14:29

Also, your front door needs some improvement.

Monday, May 27, 2013 - 14:24

3.8k is not much for an house, I dont know your standards but a scene can have 100k triangles easily (probably several millions on a modern gpu). Faking windows and ledges definitely have visual drawback. I havent checked file in detail bu it doesnt look bad in wireframe. I would have solidified walls if aiming for a 3D game though. With another look, side windows could be optimized. Actually I did some optimization and reduced it to 2.8k. delete -> edge loop helps a lot.

Monday, May 27, 2013 - 09:23

Duion: Not every model is for low poly 3D games. That said, it would be nice to see this textured. Alucard: there is a setting in scene that allows you to use metric units instead of nameless ones. That will help alot.

Monday, May 27, 2013 - 00:53

Better than what I did for my first try.

Sunday, May 19, 2013 - 14:29

Kenney is back, yeay

 

Wednesday, May 15, 2013 - 04:14

I dont think one week would be enough for this nice challenge, specially while game-in-a-box is running.

Saturday, May 11, 2013 - 07:16

Well, in the drawers of course, and drawers have no rigging to be opened :D Good idea to have them both.

Pages