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Wednesday, September 12, 2012 - 13:22

Is it CC-BY or CC-BY-SA?

Friday, August 31, 2012 - 09:15

I vote Bart or gubodup!

Edit: I think it would be neat if the community had some sort of shared bank account for OGA, with which the community (Bart, after a poll) could buy stuff like this. (I am not sure how this will work, it's just a wild idea)

Edit2: Of course, the community could only donate to the account, nothing else.

Tuesday, August 28, 2012 - 08:36

Bitcrusher is a method of destortion, you can define the amount of destortion usually. It's a value between 0 and max, which will give an output between the orinigal audio and 8 bit, indeed. It's a kind of destortion I really like, and (ab)use a lot. :)

 

EDIT: Yeah I thought the same :P I didn't knew if it was music or sfx, but because it's a one-shot rather than it loops I figured it could be concidered SFX :P

Monday, August 27, 2012 - 20:25

The music is made with TAL Noise maker, the SFX's are my voice with a bitcrusher. Thanks for splitting it :).

Saturday, August 18, 2012 - 08:55

Would look great with this - http://opengameart.org/content/castle-platformer

:) 

Thanks for sharing!

Thursday, August 16, 2012 - 22:26

Great game! I really enjoyed it :).

 

" I wonder if it tried to make me divide by zero ;)"

@Nushio: That made me spit coffee, of laughing.

Thursday, August 16, 2012 - 08:26

Every time I try to download this pack I get a time out when I have 1,7 MB left. How can I fix this problem?

Thanks in advance.

Wednesday, August 15, 2012 - 07:18

Great work daneeklu!

Monday, August 13, 2012 - 18:14

Very nice

Monday, August 13, 2012 - 04:47

Awesome!

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