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Monday, June 6, 2016 - 18:36

The yellow guys are clearly Boston Bruins players :)

Friday, June 3, 2016 - 15:04

I dont claim to know the rules or origin of crosses but If you look in most games they will have all types of headstone shapes and monuments except crosses. Crosses are usualy avoided in games it seems. I think that by avoiding crosses you avoid any affiliation with a specific type of religion. Of course do what you wish just what ive noticed.

Monday, May 30, 2016 - 18:15

I like your idea but your making one game into 7 or so games in one go. Nothing wrong with that I just hope you have the experience to code 7 different games. 1 game is hard enough never mind all those you listed in such a short period of time. This would be worthwhile if you had already made all the mini games then all there was to it was connecting them together. I know you said one of the last games was chess. That can get absurdley complicated when you start dipping into chess AI. Even if you dont want it too.

Tuesday, May 10, 2016 - 18:49

The last game I saw that did this had a shop keeper order list. You had to order your supplies and it took two to three days to get your order in. Some items sell better then others. Have to make sure you order enough of what's selling and not too much of another. Also need new items in the shop occasionally to keep paytrons  interested. You had limited money so you can't just order a bunch of crap. It's a careful balance to what's on order and what hasn't sold yet. You had to pay the price for the item on the list but it was up to you to decide how much to sell to make a profit. Stuff to expensive customers may go elsewhere. Also there are people who are just plain cheap and won't pay much of anything.

Saturday, June 20, 2015 - 22:44

wow does microsoft really hold a patent on achievement systems? thats insane. You know how many games use achievement systems. thats crazy.

Saturday, June 20, 2015 - 22:21

I just wanted to add that the map could use a little work. right now its just a bunch of flags randomly placed. In terms of being a player in your game It doesnt seem to make any difference which destination I pick. They very well could all be different in some way, but theres no way to tell using that map. If you cant figure a better way to do this then I would change it to where you progress around the map with areas that branch off that you do in order. It just makes more sense.

Saturday, June 20, 2015 - 19:19

the two lower rings look interesting. the ring is recessed on the top almost like it could be used to stamp wax on a letter or deed.

Thursday, June 18, 2015 - 06:58

every time I see someone get their account banned or deleted I hear in my head this chiptune from an old game I cant place the name of.

Thursday, September 18, 2014 - 10:18

Your pretty much copying every gameplay element to the T. Even the subject is the same. THere is nothing that puts you apart from the original game. At the very least you will likely get sued by insaniquarium at the very most people will say why should I buy a knockoff when I can just buy the original game.

Wednesday, September 10, 2014 - 19:08

You should check out gamemaker

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