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Monday, April 23, 2018 - 13:51

And i'm not too comfortable with the style you need either really. Still, i might be willing to give it a shot. 

Monday, April 23, 2018 - 13:50

Hmm, i'm still around.

Last time though i brutally rejected your musical ideas, i don't know if you remember but i feel kinda bad about it and understand if you have your doubts about using me now :P

Sunday, April 22, 2018 - 23:10

Aww, that's such a long time to wait....

Sunday, April 22, 2018 - 23:09

My furry characters Hayden and Typhie which are kind of a similar concept to yours used an ice cream sundae and a golden diamond for powerups in their game. ^^

Sunday, April 22, 2018 - 23:00

Welcome to OGA!

Personally speaking, I've actually had a hard time coming up with game ideas lately, so I might not be the best person to ask in relation to how to develop good ones.

Let me try to answer your questions one at a time still ^^

 

  • What are your first steps?

My first step is always the core game idea. I build the game around it and always adapt the rest of the game to that. Getting good ideas consistently is something which I find tricky though, especially if you're running everything solo. I try to get testers and other sources of feedback, including from this community into it as early as I can get away with it-

  •  Do you rough sketch some ideas down?

Yes, I tend not to be very strict when it comes to delivering a finished project first-try and I will always allow unfinished protoypes to linger if I get can a better idea in the meantime. So these unfinished prototypes can be considered rough sketches, I guess. 

  • Do you create backstories for your characters before even considering drawing?

I usually think about their personality and role first, then their appearance. Most of my games don't have complex backstories. 

  • What programs do you use?

I use Game Maker as the main engine, Asesprite for pixel art,Paint Tool SAI for drawing,CSP for animation,OpenMPT for music 

  • What programs would you recommend for a noob?

OpenMPT for music, and MediBang for drawing, since both are free. You will probably need a tablet/MIDI controller to really take advantage of them though. 

  • What tools do you find ABSOLUTELY NECESSARY for your work?

I use everything I mentioned above very regularly, it should be mentioned that I never use any 3D tools.  

  • What does your workstation setup look like?

A desktop+ a laptop PC, a drawing tablet and a Yamaha DX7IID synthesizer.   I hope this information can help you somehow :'D and remember it's only my outlook. 

Friday, April 20, 2018 - 15:56

JULY?!?

That's so long! I was hoping it was gonna be in May or something!

Friday, April 20, 2018 - 14:11

Another one of those MedicineStorm jokes I suppose...

Friday, April 20, 2018 - 14:05

@capbros If I am going to use other peoples' stuff in the jam, I'm likely going to need to edit it anyway in order to make it all fit within a coherent package, and as such I am more comfortable working with my own stuff after all. 

I could of course make a game where, intentionally nothing is coherent, that just seems kind of kliché imo.

Friday, April 20, 2018 - 14:00

Just as long as you don't make the time limit as restrictive as Ludum Dare :P

Wednesday, April 18, 2018 - 20:14

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