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Sunday, December 17, 2017 - 12:19

Hello,

There is a new PixaFlux release (2017-12-12).

In this release we're introducing the Zig Zag Tiles node, which generates seamless zig zag tile textures from multiple image inputs.

We've also uploaded a new Common Tiles video tutorial to YouTube:

YouTube Video

We're also announcing our first contest: PBR Texturing with PixaFlux. You can participate for a chance to win US$100.oo.

Please let us know if you have any comments, questions or suggestions here or in our new PixaFlux Freshdesk support page.

Thank you!
PixaFlux

Tuesday, September 19, 2017 - 09:39

Hello,

There is a new PixaFlux release (2017-09-17). In this release we're introducing the Common Tiles node, which generates seamless tile textures from multiple image inputs.

We've also uploaded a new Common Tiles video tutorial to YouTube:

Please let us know if you have any comments, questions or suggestions here or in our new PixaFlux Freshdesk support page.

Thank you!
PixaFlux

Tuesday, January 17, 2017 - 21:11

Thank you capbros. Actually this tool uses those hard and soft normals to find the edges that need to be softened. As you say, this node can be combined with many other nodes in PixaFlux to control harder and softer edges.

For example, you can combine it with UVMesh Render as a mask and blend a 2.0 smooth on top of a 1.0 smooth, two provide multiple levels of smoothing.

Cheers!