Thanks for the small dungeon set, I made a similar set, had problems snapping it all
together. Your pieces all had the same names so I couldn't append them together,
so I export/import fbx files and grouped the pieces, however, I'm not sure
how to select-move-snap groups. Here are the small pieces all in 1 blend file.
Djon, check
http://terrymorgan.net/sitemap.html in the Blender area, they're old but might help. You don't
need to bake anything, but every part of your dungeon piece must be textured on 1 1024x1024
or 512x512 bitmap, it's the hard part.
http://terrymorgan.net/model_game_building.zip
I made a dungeon set also, but I made it for unity game engine, it wants 1 power of 2 texture 512x512, 1024x1024, etc. per mesh.
Also I made some 'seam hider' arches.
http://docs.unity3d.com/Documentation/Manual/HOWTO-ArtAssetBestPracticeG...
https://dl.dropboxusercontent.com/u/102638093/dungeon_snap.jpg
If I get yours fixed up for unity I'll post the link.
Thanks for the small dungeon set, I made a similar set, had problems snapping it all
together. Your pieces all had the same names so I couldn't append them together,
so I export/import fbx files and grouped the pieces, however, I'm not sure
how to select-move-snap groups. Here are the small pieces all in 1 blend file.
https://dl.dropboxusercontent.com/u/102638093/dungeon_all_djon_vincent.zip
156k
I can move and throw bottles, no idea what makes the score go up or down.
Fun though.
quote
Like it says, visit http://dalliance.net/xmas2011/ to play
unquote
No, I loaded the game, how do I keep the pirates drunk?
How do you play?
quote
Blender could not covert the blend. file to FBX file
unquote
If it's Unity 3d, you have to 'export fbx' then copy the fbx to your unity project.
I did give all 3 of you credit, you can see the mage in this Unity web demo
https://dl.dropboxusercontent.com/u/102638093/Unity_Web_Player/web_demo_...
3.9MB
The player and spider was a free model, the knight was $3.50 during arteria3d's 88 pct off sale.
Let me know if you put up a store
I put her in my game, WASD moves, r-click or l-click attacks, click on the items to
put in inventory (i)
https://dl.dropboxusercontent.com/u/102638093/Unity_Web_Player/web_demo_...
3.9MB
What's the copyright?
The animations import in like this after I export FBX in blender 2.67
Default Take 0-63
Attack 0-64
Die 0-28
Hit 0-13
Idle -20
Walk 0-24
https://sites.google.com/site/terrymorgan1213
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