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Monday, March 3, 2014 - 17:37

Thanks a lot for this.  I love the CC0 license, but you could have chosen the CC-BY license to make sure people give credit where it is due.  I will give credit, anyway.  It's the honor system. Haha.

Thursday, January 9, 2014 - 15:26

Are you considering hiring someone?

Saturday, December 21, 2013 - 00:03

Nice work.  It could use more modularity for use as a resizable solution, but I see a lot of work was put into parts of it.  Again, nice work.

Monday, December 16, 2013 - 00:50

Well, I was unable to find information about your project, so all I can say is good luck.  I am exiting college in less than two weeks, so I will be attempting to "go indie" as well... and I will be performing extensive job searches at the same time.  If you're looking to hire someone to help with a project, let me know. ;)

Monday, December 16, 2013 - 00:41

Well, for starters, you should consider using video format rather than a plain text page with a few screenshots.  You may also want to explain the process all the way to the end rather than abruptly quitting in the middle of the project.  I mean, what you made is very basic and incomplete.  It does not cover much of interest to someone who may want to make anime style faces.  It does not explain eye sockets, mouth structure, or even how to make a decent nose.  The worst part is you do not limit yourself to quads and your topology is, well, terrible.

Monday, December 16, 2013 - 00:37

We all have ideas.  Ideas are easy.

That said, why wouldn't RPG Maker work for you?  Stencyl is also pretty nice, but I would honestly prefer to use RPG Maker if my goal is to make a desktop game.  Both are extensible and easy to work with, but Stencyl is focusing more on HTML5 and Flash, while RPG Maker focuses on desktop applications.

Thursday, October 17, 2013 - 01:10

shirish, Tiled is both freeware and free software.  It is freeware in the sense that it is free to use.  It is "free software" in the sense that you momented, because it gives you open source code.  That doesn't make it any less freeware.

Sunday, September 29, 2013 - 21:18

Could you explain how the layers work?  What are all those boxes?

Friday, September 27, 2013 - 15:44

I'm confused, because VirtualFall actually thanked Jattenalle.  Is this a joke thread?

Friday, September 27, 2013 - 09:02

Nice work on the texture.

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