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Monday, February 13, 2017 - 13:53

One of the things that may make it simpler is that a lot of the LPC tiles (like dirt, grass, and sand) and meant to be used as an overlay, aren't they? There are obviously ones that have transitions from sand <-> water, for example, but those tiles don't exist for every combination.

 

I may get around to fixing that, but for now, I've got one set with all (?) the water variants, with animations :) It doesn't include transitions between the different water variations, since I have six variants so far, and that's 30 transitions, plus animations... That's a lot.