mold did a nice rework of Sharm's lamp that I like very much. It might go pretty well with this set. But obviously, it would change the licensing so don't count on a merge.
I noticed the "remove" option next to the "LPC Collection" on my submission & was confused for moment. Then I realized elmereges added me as a contributor to it. Thank you elmereges. :)
The original LPC base/template sprites were created by Stephen Challener (Redshrike). He should be included in the attribution. I need to update one of my submissions for that reason as well.
I have currently been adding original LPC tilesets from the asset list page to the GitHub repository. I don't know that I'm doing it the best way. I'm just trying to get a start going so we can figure out for sure if this is good idea. I personally think it is. I'm using a simple markdown text for listing attributions.
Thank you mold, that is the one I will probably use in my rework.
I just swept through the RPG Maker XP runtime, & I can confirm that the lamp is definitely from there. The only other thing I have come across so far is that the coloring of the barrels give the impression that they could be edits. But I think they are different enough to not be an issue.
If anyone else wants to go through the runtimes, they can be extracted with Universal Extractor (Windows/Wine only).
Edit: XP is an Inno Setup package, so anything that can handle that should be able to extract. Such as Innounp.
Thank you so much. This is beautiful.
I have reworked it,
slightly, for use in Stendhal: https://opengameart.org/node/77901mold did a nice rework of Sharm's lamp that I like very much. It might go pretty well with this set. But obviously, it would change the licensing so don't count on a merge.
I noticed the "remove" option next to the "LPC Collection" on my submission & was confused for moment. Then I realized elmereges added me as a contributor to it. Thank you elmereges. :)
Thank you both for the response. And
thank you very much Sharm for the beautiful tileset.
It has been discovered that the lamp from Hyptosis's Mage City Arcanos submission is not usable. It is from the RPG Maker XP runtime:https://opengameart.org/node/11192#comment-66182It should be replaced/removed in this submission.Perhaps as far as Git repository is concerned, we could use Sphinx like is done with the current LPC attributions page for compiling attributions.
Edit: I'm not familiar with Sphinx though. I am more familiar with Doxygen & LDoc/LuaDoc.
The original LPC base/template sprites were created by Stephen Challener (Redshrike). He should be included in the attribution. I need to update one of my submissions for that reason as well.
I have currently been adding original LPC tilesets from the asset list page to the GitHub repository. I don't know that I'm doing it the best way. I'm just trying to get a start going so we can figure out for sure if this is good idea. I personally think it is. I'm using a simple markdown text for listing attributions.
Thank you mold, that is the one I will probably use in my rework.
I just swept through the RPG Maker XP runtime, & I can confirm that the lamp is definitely from there. The only other thing I have come across so far is that the coloring of the barrels give the impression that they could be edits. But I think they are different enough to not be an issue.
If anyone else wants to go through the runtimes, they can be extracted with Universal Extractor (Windows/Wine only).
Edit: XP is an Inno Setup package, so anything that can handle that should be able to extract. Such as Innounp.
I am going to try & go through the RPG Maker XP runtime today & compare it with this submission.
Also here is my submission that uses this lamp: https://opengameart.org/node/81455
And here is the one mine is derived from: https://opengameart.org/node/20039
I suppose they will have to be marked as having licensing issues. I'm going to try & get mine fixed today.
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