Here is a little mockup of what it should look on a TI calculator with 4 shades of gray. I like this set a lot. Hope it'll have a lot of expansions. I added too a little addon to blend correctly holes in little maps.
Yay, it's quite useful. One can designe fastly enough quick map bases like this. I have just a little regret that the Earth Terrain won't merge correctly with Grass on the same layer.
That's a funny thing, when I got to the UI redesign, I only had a little time to found where all these things were and to readapt. Anyway this is not the place to talk about Blender updates, so I'm glad you noticied the fix. Let's wait until the other sets, they're, for sure, promising! :D
Here what's I'm waiting for : textures for floor and walls, and one can get a dungeon crawler prototype roll nicely (except the absence of anything that's not object ^^)
EDIT : Do you want I try to add shape keys to mesh that can have? The chest and the sarcofagus both can have some mesh animations, like here:
Here is a little mockup of what it should look on a TI calculator with 4 shades of gray. I like this set a lot. Hope it'll have a lot of expansions. I added too a little addon to blend correctly holes in little maps.
This is... beautiful. Wonderful. Now, try the same with average IA (not the random one,they tend to be the lemming type).
TIp : avoir rainbow flicking for the smoke, this is trippy yet eppileptic! ;)
Used that for a quick Blender preview for another OPArt. Thanks!
Yay, it's quite useful. One can designe fastly enough quick map bases like this. I have just a little regret that the Earth Terrain won't merge correctly with Grass on the same layer.
Gorgeous tileset!
EDIT : in the tsx there is a little quirk :
<image source="terrain02.png" width="1024" height="1024"/>
Should be like this:
<image source="terrain.png" width="1024" height="1024"/>
That's a funny thing, when I got to the UI redesign, I only had a little time to found where all these things were and to readapt. Anyway this is not the place to talk about Blender updates, so I'm glad you noticied the fix. Let's wait until the other sets, they're, for sure, promising! :D
Here what's I'm waiting for : textures for floor and walls, and one can get a dungeon crawler prototype roll nicely (except the absence of anything that's not object ^^)
EDIT : Do you want I try to add shape keys to mesh that can have? The chest and the sarcofagus both can have some mesh animations, like here:
Slick and nice details. Well done!
Are they symetric? I see somes aren't, is that normal?
Heheh nice! Once again I totally dig into your work! :)
Why no porting the rest of the new sets? THese sets are superb!
EDIT : What are the frames for the walking cycle?
EDIT2: THe best I could get with your sprites and natalio's, and the best I could do is this;
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