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Thursday, July 28, 2016 - 17:02

Used this in a private thing. It was quite fun to play with but a bit tiresome with the wall decorations (too much things, small details to check when choosing the right tile). The result is quite awesome nevertheless, I love it!

Friday, October 16, 2015 - 05:48

Hi. As usual a perfect work from Buch. I'm trying to build a little game with it but it'd need a few monsters/characters sprites.

I tweaked some parts, to remove the shadows of the box and barrels (this makes the 2*2 barrel/box stacks re-buildable with some over-spriting, said sprites are next to the block top) and tried to make an open door and an open chest sprites. I also removed the door's background because it added no details. I removed a few redundant sprites to make some spaces around the blocks and made a small hole-less block top.

The second attachment is the new tiles I tweaked/created.

Edit : I added an open version of the boulder doors.

Monday, October 5, 2015 - 16:11

No credits needed but you have a licence which says something else.

 

CC-BY Means you have to credit the creator/artist of the resource you published. So if you don't need a credtis, you might want to look into Public Domain licence instead. ;)

Tuesday, March 17, 2015 - 07:48

Dang the background looks so raaad!

Tuesday, March 17, 2015 - 07:47

I specially like the shading on the pipes, you broke the "rigid and perfect" style to give some life into them. The backgroun layers are simple but fit well into the stye and should avoid attract attention from the game and the bird is probably the best pixel-art adaptation I could find 'bout it.

 

Oh wait it's you LDStudios! XD I thought that your username was similar but I did not noticed until I get by your other designs. Have you tried to make a mini prototype on the Nspire or another calc yet? ;)

Tuesday, March 17, 2015 - 07:42

I'll definitely keep that smoke animation, I find it simple yet awesome and could fit in some prototypes.

Friday, March 13, 2015 - 09:06

These bricks rocks! 'Been a while I haven't saw anyof your procedural creations/drafts!

Tuesday, February 24, 2015 - 09:32

Absolutely beautiful, will you extend the tileset to include features like more terrain, slopes or blocks? (I don't need it at all, it's just for curiosity. Unless...)

 

Friday, February 6, 2015 - 09:36

Precise, beautiful, clean. This set has everything to give ideas for roguelikes!

Friday, February 6, 2015 - 09:34

I really like the window/button frames. It's soft and the very light gradient was just the right thing. I can't decide between the outlined and the outline-less version. The rest is strangely shaped. I don't know why you have pictures with different scale level (pixel bigger or smaller). To have consistency and give correctly the pixelated feeling, you could set on a pixel size and/or use a multiple of it.

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