We could....... get are highschool football team on here. Everyone who is top member or fits a certain requirement gets their name or 'screen name" printed on the back. Like a cute OGA 2011 members shirt hahah where it has the listings of their name and what they do best in like pixel artist or something. Yea?
I dont make tilesets or spitesheets but I just want to say its an awesome job. I love the lighting changed while you were walking and things become transparent when you hide behind them :P.It was very quiet but I liked it a lot.
Well, I mean I could but the way to make monster sound effects is pretty subjective. I mean I guess I could show how to make very primitive monster sound effects. I mean you can go outside and record a ac unit by your house and manipulate that to make a weird monster. Usually recording your voice and only chaning it alittle to make it sound less like you is the best bet you have and then bring out which frequency you want more, Low or highs.
Voice acting + microphone + EQ = good monster effects to me in a nutshell. When using a dynamic microphone you can just get the raw directional sound of a voice usually for growls or moans etc. But when making a gurgle sound to capture the embellsihments of someones voice I usually use a condeser or a ribbon microphone. If doing a monster I usually record my self at a high sample rate therefor I can transpose down to make it sound less me and more inhuman and then I eq it to roll the highs or the lows off. Some times I will duplicate the track and add a second affect and turn the volume down alittle to give the voice alittle extra feeling. Maybe I should make a tut on this.
Dam you opened a monster right here. I wont get into the whole case of frequency balance and acoustic isolation. But usually your best bet is foam. I mean the only thing to stop sound and air is mass. For microphones in your home recording studio windscreens are a must. Always place far away from computer to keep away from hissing. I usually turn my ac on for about 10 minutes then just it off and start recording in case that happens again. I also block the bottom of the door from air. Doors are prob the biggest problem in recording studios. If you have ever seen one or been in a really good one you will notice you go through prob 2 or more doors till you actually get to the isolation room.
for listening back if you have nice speakers to playback your mix its very helpful if you have absorbtion and diffusion in your room. you always need something reflecting off the back of the walls and come back to the front of te room (where you are) and be absorbed by some kind of material. For frequency balance. When you record and your voice seems very bassy, if you ever record in your room. It prob means you need to cover up your corners. Bass loves corners and usually needs a very thick material. As I said again mass stops sound. The more seperate you isolate yourself from the outside world the better off you will be. The biggest problem with my studio is that I am in a second story house and I sometimes hear things fairly easy through the floor. So I bought a nice plateua to go right in my room with the microphone on top of it with rubber stoppers built into it to stop the sound.
Hope this helps. Its extremly hard (I know) to get a good acoustic isolated room with the construction already done.
but I tried to give you the tips to block out sound without the construction part.
We could....... get are highschool football team on here. Everyone who is top member or fits a certain requirement gets their name or 'screen name" printed on the back. Like a cute OGA 2011 members shirt hahah where it has the listings of their name and what they do best in like pixel artist or something. Yea?
I dont want art quotes or anything about art really. The word art is a huge gray area for me and I dont want all that just on a shirt its just ehhh.
can I have your number and are you open for development?
for you, my number is in a public domain
Keep your mind open as well as your games.
OGA, Doing more work then Activision since (place year established)
I developed this game and all I got was a lousy T-shirt?
Oga, the game makers who care.
Oga, we have more fun making then we do playing
Oga, like your daughter, Free and legal.
Sharing is caring and caring is Open Source. Hahaha are these corny? I am having fun :D
Yo give me one that says instead of ""We make shit happen" it says, "we develop shit happen" Or something like that
How are you getting the sounds?
I dont make tilesets or spitesheets but I just want to say its an awesome job. I love the lighting changed while you were walking and things become transparent when you hide behind them :P.It was very quiet but I liked it a lot.
Well, I mean I could but the way to make monster sound effects is pretty subjective. I mean I guess I could show how to make very primitive monster sound effects. I mean you can go outside and record a ac unit by your house and manipulate that to make a weird monster. Usually recording your voice and only chaning it alittle to make it sound less like you is the best bet you have and then bring out which frequency you want more, Low or highs.
Voice acting + microphone + EQ = good monster effects to me in a nutshell. When using a dynamic microphone you can just get the raw directional sound of a voice usually for growls or moans etc. But when making a gurgle sound to capture the embellsihments of someones voice I usually use a condeser or a ribbon microphone. If doing a monster I usually record my self at a high sample rate therefor I can transpose down to make it sound less me and more inhuman and then I eq it to roll the highs or the lows off. Some times I will duplicate the track and add a second affect and turn the volume down alittle to give the voice alittle extra feeling. Maybe I should make a tut on this.
Dam you opened a monster right here. I wont get into the whole case of frequency balance and acoustic isolation. But usually your best bet is foam. I mean the only thing to stop sound and air is mass. For microphones in your home recording studio windscreens are a must. Always place far away from computer to keep away from hissing. I usually turn my ac on for about 10 minutes then just it off and start recording in case that happens again. I also block the bottom of the door from air. Doors are prob the biggest problem in recording studios. If you have ever seen one or been in a really good one you will notice you go through prob 2 or more doors till you actually get to the isolation room.
for listening back if you have nice speakers to playback your mix its very helpful if you have absorbtion and diffusion in your room. you always need something reflecting off the back of the walls and come back to the front of te room (where you are) and be absorbed by some kind of material. For frequency balance. When you record and your voice seems very bassy, if you ever record in your room. It prob means you need to cover up your corners. Bass loves corners and usually needs a very thick material. As I said again mass stops sound. The more seperate you isolate yourself from the outside world the better off you will be. The biggest problem with my studio is that I am in a second story house and I sometimes hear things fairly easy through the floor. So I bought a nice plateua to go right in my room with the microphone on top of it with rubber stoppers built into it to stop the sound.
Hope this helps. Its extremly hard (I know) to get a good acoustic isolated room with the construction already done.
but I tried to give you the tips to block out sound without the construction part.
What was that first screenshot from? that is very cool
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