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Wednesday, September 25, 2019 - 14:55

Double Face-Palm

 

Well, that explains why it's failed so frequently, but inconsistently, for me.  I tend to use emdash a lot.

Thanks for figuring that out.

 

Wednesday, September 25, 2019 - 13:18

Yes, I switched to HTML and copied it (I also tried pasting that back, in the HTML editor, on some of my attempts, but got the same result).  You can grab it here:  https://shrib.com/#c5EWBgSKG324u-eBBRk0

 

Wednesday, September 25, 2019 - 09:40

This Annelids idea has really caught my imagination.  I'll step up and volunteer to do the programming for this game, if I can find enough other people to do the hard work:

  • Game Designer (figures out the gameplay, rules, level design; responsible for fun)
  • Art Director (finds/makes all artwork; responsible for making it gorgeous)
  • Sound Director (finds/makes all sound fx and music)

I would use the same tech I used for Dr. Yond's Zombie Experiment, and probably put it up on itch.io as well.  It would be a free game (if players want to donate, maybe we just tell 'em to donate to OGA).

Should we spin this off into a new thread, so we don't pollute this one?

Friday, July 5, 2019 - 18:47

I see these were converted to 16x16... from what? Are there higher-res versions of these available somewhere?

Friday, July 5, 2019 - 18:22

I'm working on a new game engine/environment called Mini Micro. It supports text, raw (pixel-based) drawing, realtime sprites, and sound fx as of version 0.2 (released today). Version 0.3 (coming in probably a week or so) will add support for tile maps. It's all free, and based on MiniScript, a relatively new language designed to be simple, elegant, and powerful, with considerably less syntax than most other scripting languages.

Check it out at http://miniscript.org/ !

(You may notice some OpenGameArt art used in the demos -- attribution given in the online attribution file.)

Monday, June 24, 2019 - 15:31

Yeah, exactly! Sounds like fun to me. :)

Sunday, June 23, 2019 - 18:34

Robots War, and especially the bit about hacking and reprogramming, makes me think maybe it should include a MiniScript programming component (http://miniscript.org). The MiniScript engine is free and easy to embed in C# or C/C++ code.

Thursday, June 20, 2019 - 12:01

You could make an Annelids game pretty easily in Unity using the Pixel Surface asset.

Saturday, June 15, 2019 - 08:58

I love this little guy! Really nice animation. Would be perfect for a "Flappy Bat" sort of game. :) I only wish the resolution were about twice as high; he's too tiny on my system.

Thursday, March 3, 2016 - 10:40

Thank you for making these available!

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