First you have to decide if you really want to do this or not. To be honest, it seems like you drop it at even the slightest excuse. That suggests that you don't really want to do it. Which is totally fine! Some people prefer to focus on art or music or storytelling, and leave the coding to others.
On the other hand if you are serious about learning, then you will need to stick with it even when facing some uncertainty, confusion, bright colors, or the need to type in code.
If you decide you're ready to really commit, then find me on Discord and I'll get you started. I firmly believe anybody who really wants to learn can learn it, and I am happy to help.
Or if for some reason you think MiniScript is not for you, then I would recommend you spend some time with Scratch, despite the colors. There are tons of books and resources to help you get started with that, and the visual editor at least saves you from having to learn syntax, so you can spend more mental energy on the harder problems of programming.
Apks are for Android. Mini Micro is currently for Windows, Mac, and Linux. To make a stand-alone app requires a few steps, explained on the wiki. Or you can package it for the web, and post it somewhere like itch.io.
No. It sounds like maybe Scratch might be what you're looking for. I think it's harder to use than Mini Micro in many ways, but it does have a visual code editor.
No, you need a compiler and/or an IDE (as chasersgaming said).
PowerShell is not a programming language. You can manipulate your files with it, but you can't make games with it.
Honestly what you are describing is what I created Mini Micro for. It is the simplest, most direct way to get into programming. You fire it up, and the blinking cursor is there ready for you to type your first line of code:
print "hello world!"
and now you are programming.
If you want to PM me your email address, or contact me on Discord, I'll send you an electronic copy of a book called Learn to Code in 30 Days. It takes you from square one (which doesn't actually require downloading anything at all), to knowing all the fundamentals of programming, in a month if you do one chapter per day. If you have interest, and want the easiest possible start, this is what I would recommend.
Beautiful! Going to use this for the map in Descent into Darkness (https://github.com/JoeStrout/descent-into-darkness).
No, for me it was substantially easier to just pull them out of the resources file.
But thank you anyway! It was generous of you to look into it.
Code from the stream is now up at https://github.com/JoeStrout/minimicro-asteroids
Share and enjoy! :)
Looks great! I'm adding it to version 1.1 of Mini Micro!
Now if only I had a longer vehicle, like a semi truck, bus, or limousine... :)
That's true, but will you get personal support from the creator of the language (or the game toolkit for that matter)?
With MiniScript/Mini Micro, you get that. :)
Thanks, can't wait to see what you do with it!
First you have to decide if you really want to do this or not. To be honest, it seems like you drop it at even the slightest excuse. That suggests that you don't really want to do it. Which is totally fine! Some people prefer to focus on art or music or storytelling, and leave the coding to others.
On the other hand if you are serious about learning, then you will need to stick with it even when facing some uncertainty, confusion, bright colors, or the need to type in code.
If you decide you're ready to really commit, then find me on Discord and I'll get you started. I firmly believe anybody who really wants to learn can learn it, and I am happy to help.
Or if for some reason you think MiniScript is not for you, then I would recommend you spend some time with Scratch, despite the colors. There are tons of books and resources to help you get started with that, and the visual editor at least saves you from having to learn syntax, so you can spend more mental energy on the harder problems of programming.
Apks are for Android. Mini Micro is currently for Windows, Mac, and Linux. To make a stand-alone app requires a few steps, explained on the wiki. Or you can package it for the web, and post it somewhere like itch.io.
No. It sounds like maybe Scratch might be what you're looking for. I think it's harder to use than Mini Micro in many ways, but it does have a visual code editor.
No, you need a compiler and/or an IDE (as chasersgaming said).
PowerShell is not a programming language. You can manipulate your files with it, but you can't make games with it.
Honestly what you are describing is what I created Mini Micro for. It is the simplest, most direct way to get into programming. You fire it up, and the blinking cursor is there ready for you to type your first line of code:
print "hello world!"
and now you are programming.
If you want to PM me your email address, or contact me on Discord, I'll send you an electronic copy of a book called Learn to Code in 30 Days. It takes you from square one (which doesn't actually require downloading anything at all), to knowing all the fundamentals of programming, in a month if you do one chapter per day. If you have interest, and want the easiest possible start, this is what I would recommend.
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