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Monday, November 6, 2023 - 19:18

Hmm, that's not bad.  I'll give it some thought.

Meanwhile, if anybody wants to follow the project, the github is here:

Thursday, October 19, 2023 - 13:49

Just to follow up, here's what I've got going now -- flat buttons, arranged in a strip with rounded corners on the ends, and a subtle mouse-over highlight.

Galactic Conquest screen shot with buttons

I'll probably continue to play with the exact colors, but I'm digging the general effect.  Thanks everyone for your ideas!


Monday, September 25, 2023 - 10:54

Thanks guys!  I'll run with that and see what I can come up with.


Friday, April 22, 2022 - 17:11

Beautiful!  Going to use this for the map in Descent into Darkness (

Monday, March 28, 2022 - 00:05

No,  for me it was substantially easier to just pull them out of the resources file.

But thank you anyway!  It was generous of you to look into it.


Sunday, March 20, 2022 - 17:36

Code from the stream is now up at

Share and enjoy!  :)

Saturday, January 1, 2022 - 13:08

Looks great!  I'm adding it to version 1.1 of Mini Micro!

Now if only I had a longer vehicle, like a semi truck, bus, or limousine...  :)

Monday, June 21, 2021 - 18:27

That's true, but will you get personal support from the creator of the language (or the game toolkit for that matter)?

With MiniScript/Mini Micro, you get that.  :)


Wednesday, May 26, 2021 - 21:08

Thanks, can't wait to see what you do with it!

Friday, January 8, 2021 - 12:53

Here are the two-corner Wang tiles I came up with, suitable for prototyping, use as a template, or as-is for Pac-Man style mazes: