In my opinion, there hasn't been so many submissions as to warrant that, and they are quite useful in most cases.
It may be a good idea to have a 'Is this art AI generated' box in the submission page, however. Once the submitter hit yes they would be asked which AI they used, and it would help root out non-CC-compatible AIs and slim down the manual admin work.
Life's been busy, so I haven't had much time to draw, but I am working on some art for the fall art jam. Here's a zombie character I've made using this submission as the base.
I was hoping for a program that I could use for simulating gameplay without having to actually build a game.
In my opinion, there hasn't been so many submissions as to warrant that, and they are quite useful in most cases.
It may be a good idea to have a 'Is this art AI generated' box in the submission page, however. Once the submitter hit yes they would be asked which AI they used, and it would help root out non-CC-compatible AIs and slim down the manual admin work.
Here's a completed long-range rifle, it has both hip fire and down-sights views, and a digital ammo screen.
Here's an early shotgun and scope designs.
Sweet! I've been hoping someone would finally make a CC compatible AI.
Unfortunate it's not a free service though.
Life's been busy, so I haven't had much time to draw, but I am working on some art for the fall art jam. Here's a zombie character I've made using this submission as the base.
4:19 PM, and a few moments later, clicking on this page, 4:20 PM, UTC. 500 error.
and again at 4:49 UTC.
4:46 PM UTC (6:46 AM Alaska time)
Nice, I'm learning to code in Godot, this will be really useful.
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