Sounds like something from animalcrossing, but the bell is a bit too loud in some areas. (and Please smack that mosquito in my right ear). Otherwise, sounds good.
Looks good, but the smoothness of the head and body does not match the shoulders. Actually, looks great, even if the head looks a bit lizardy for some reason.
I'm also going to have five special characters of my own, along with lolcat.
THe only problem I have with most of these characters (like Dink) is their resolution. Most are sprites that I need to recreate into 3d characters (not too hard). Actually, I need to remodel most, but Dink is so pixely, so some fanart would be good in that regard. (binging it now) I had not thought of giving a symbol to each blender character based upon their respective project, but I was going to share animations a bit to make things easier. The game will also have a setup for joypads (instead of splitting up the keyboard), and a keyboard-mouse setup if you want to play alone. Ai will also be implemented to make the game more interesting. I want to avoid the pitfalls found in ultimate smash friends.
That is so awesome, I have to find a way to use it.
Sounds like something from animalcrossing, but the bell is a bit too loud in some areas. (and Please smack that mosquito in my right ear). Otherwise, sounds good.
Looks good, but the smoothness of the head and body does not match the shoulders. Actually, looks great, even if the head looks a bit lizardy for some reason.
Go here.
What time is it?!
Looks good, but the blade does not look attached to the hilt.
Also, Honedge, go, defeat that dragon quest slime.
Looks good, but I'll mod the face and texture a bit. The eyes are a bit big. Hands look great from the image. Keep practicing.
Wow, a bug from Starship Troopers.
Yes, I'm interested; thank you. That should reduce the things I have to model.
http://www.youtube.com/watch?v=7G9k-jVD1QY&feature=youtu.be
I'm also going to have five special characters of my own, along with lolcat.
THe only problem I have with most of these characters (like Dink) is their resolution. Most are sprites that I need to recreate into 3d characters (not too hard). Actually, I need to remodel most, but Dink is so pixely, so some fanart would be good in that regard. (binging it now) I had not thought of giving a symbol to each blender character based upon their respective project, but I was going to share animations a bit to make things easier. The game will also have a setup for joypads (instead of splitting up the keyboard), and a keyboard-mouse setup if you want to play alone. Ai will also be implemented to make the game more interesting. I want to avoid the pitfalls found in ultimate smash friends.
Then there is Sara from OGA. I'll see about contacting these people for permission, thanks.
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