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Saturday, July 27, 2013 - 17:37

That is so awesome, I have to find a way to use it.

Saturday, July 27, 2013 - 17:17

Sounds like something from animalcrossing, but the bell is a bit too loud in some areas. (and Please smack that mosquito in my right ear). Otherwise, sounds good.

Saturday, July 27, 2013 - 14:50

Looks good, but the smoothness of the head and body does not match the shoulders. Actually, looks great, even if the head looks a bit lizardy for some reason.

Friday, July 26, 2013 - 17:57

Go here.

Monday, July 22, 2013 - 18:39

What time is it?!

Looks good, but the blade does not look attached to the hilt.

 

Also, Honedge, go, defeat that dragon quest slime.

Wednesday, July 10, 2013 - 18:10

Looks good, but I'll mod the face and texture a bit. The eyes are a bit big. Hands look great from the image. Keep practicing.

Tuesday, July 2, 2013 - 11:17

Wow, a bug from Starship Troopers.

Tuesday, July 2, 2013 - 11:17

Yes, I'm interested; thank you. That should reduce the things I have to model.

Sunday, June 30, 2013 - 11:58

http://www.youtube.com/watch?v=7G9k-jVD1QY&feature=youtu.be

I'm also going to have five special characters of my own, along with lolcat.

THe only problem I have with most of these characters (like Dink) is their resolution. Most are sprites that I need to recreate into 3d characters (not too hard). Actually, I need to remodel most, but Dink is so pixely, so some fanart would be good in that regard. (binging it now) I had not thought of giving a symbol to each blender character based upon their respective project, but I was going to share animations a bit to make things easier. The game will also have a setup for joypads (instead of splitting up the keyboard), and a keyboard-mouse setup if you want to play alone. Ai will also be implemented to make the game more interesting. I want to avoid the pitfalls found in ultimate smash friends.

Thursday, June 27, 2013 - 16:20

Then there is Sara from OGA. I'll see about contacting these people for permission, thanks.

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