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Friday, June 28, 2019 - 17:06

They live just tsundere the water.
It's always better, down where it's wetter, tsundere the sea.

Friday, June 21, 2019 - 13:49

I like that hemp plant, and want one for Adventures' EDGE. Might either modify that one, or use it as a reference for a different model. The leaf textures are great, so I'll probably use those. Thanks for making these kinds of models.

Wednesday, August 16, 2017 - 11:16

I have credits on the menu, but there was an item that was unrecognizable as coming from OGA in one of the secrets. It is credited on another secret. Nine secrets are hidden upon the title of my game, many are text and one is a test level.

Monday, July 31, 2017 - 12:34

My game doesn't have much substance, so it would be the fastest to check.

I'm thinking of entering another game jam today to continue working upon my game, I'll keep the original zip file up then until voting is over and use version numbers for the new builds.

Might even create a game jam myself for an excuse to add some levels after I'm node with the next jam.


Friday, July 28, 2017 - 15:15

Uploaded my game, may work upon it this weekend. I have two items from three categories (thank you Kenny and ansimuz, sorry I misspell one of your names in the credits). It should work in windows and linux(64 bit). Too strung out to type straight, going to rest. Oh, there are some secrets upon the title screen, even an extra level where most of the sounds and music are used. They're easy to find.

Thursday, July 27, 2017 - 14:23

Got the castle lobby done, but ther isn't much to do. Wall textures need to be modified and the lighting is horrible. Player seems to teleport up the stairs in the back, not sure if that can be fixed. Camera has a few bugs, but it self-detects walls. Might just have a door that warps to the test area as the first world for now. The story might just be a batch of text if I cannot finish the images. I'll try to add some stuff before tomorrow, but I'll mainly be arranging the credits. Might put the credit into the game itself. Whish I could have gotten the transformations programmed, and maybe an enemy.