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Friday, January 31, 2014 - 09:45

i use incscape (v 0.48)

Friday, January 31, 2014 - 07:22

what do you mean with "  If you use this tileset, you MUST use this sprite and hide him very well!" 

why use and hide?? i don't understand this.

Thursday, January 30, 2014 - 10:07

i noticed a small glich on this: the pink colored thing has exactly the same color like the background (both ff0cef)

Monday, January 27, 2014 - 10:01

what about torches or statues

Monday, January 27, 2014 - 09:46

i use the gimp make seamless filter, but i have some tricks:

when i make patterns like 152 or 158, i use perspective tool before

in some cases you have darker or lighter edges, then i use the dodge/burn - tool

 

when making a texture seamless i often use clone (from the original image) or i copy and paste something from the original image to avoid too much repetitions.

i sometimes copy the texture and paste it with an offset to see the seams (when make seamless gives a bad result)

for example in the case of 154 i copied parts over the seams

Thursday, January 23, 2014 - 09:37

perfect!!!

next i want to use them in my game monkey world 3d

Thursday, January 23, 2014 - 08:03

they are good

Thursday, January 23, 2014 - 06:51

i love it so much!!, so "sweet"

and you should upload the pixel-version there too, like in this case

http://opengameart.org/content/match-3

Monday, January 13, 2014 - 15:19

last time i experimented with a better grassland-landscape for the game

Wednesday, January 8, 2014 - 03:31

the text

"The images are all public domain so please do what you wish with them (a link somewhere back to the source here on OpenGameArt would be appreciated, but is in not required)."

should be removed, or it could be that you think that is cc0, because you read it there and you don't look at the licence-information on the side

 

 

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