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Monday, October 20, 2014 - 20:42

i tested it with an other computer, they work except for the metal ones,

but i better replace them if others have the same problem

 

edit: i replaced them now and tested the archives, they work

but the metal textures don't appear under > browse >> textures, because the archives i had before did not work when uploaded here.

Sunday, August 10, 2014 - 04:55

i used your texture resources for my seamless texture pack

http://opengameart.org/content/50-free-textures-5-with-normalmaps

Thursday, August 7, 2014 - 02:32

it happened again

i added my submission http://opengameart.org/content/dungeon-tileset-with-walls-and-floors into the collection "good cc0-art", it shows this under the collections-"area", but when i go to the page of this collection i can't see it anywhere.

 

here the link to the collection

http://opengameart.org/content/good-cc0-art

Tuesday, July 29, 2014 - 02:25

the cc-by licence is not needed now, so you can remove this and leave it cc0 alone

Tuesday, July 29, 2014 - 02:23

you can use it for everything you want and without attribution because it is cc0

Sunday, July 27, 2014 - 02:42

this looks great

i have an idea to make it more unique when someone thinks that it is too close to the inspiration.

in this case then you could change the color, for example into blue and green

Saturday, July 26, 2014 - 03:21

i really like the second version with tops

Thursday, July 24, 2014 - 14:47

(-: do not eat "BAD APPLE" :-)

 

and that would be a "must see" for steve jobs, but he is dead....

Thursday, July 24, 2014 - 04:43

it is a good idea to search for some other people to help you with the game.

for example one is good in programming, another one can do good graphics, also planning the game is a part for itself.

 

i planned a 3d platformer game like supermario 3d land/ world with the BGE.

but before i start this, i begin with a smaller game, that does not need so much game logic (more game logic = more programming), graphics.

i do this, because i am a beginner with 3d games too.

another reason for this is, that the bge is not so powerful at the moment but it is getting better. so i can wait a bit.

with my smaller game i can learn a bit more about the BGE and how to use, i can set up a simple character to make a playable game out of it. 

later i want to concentrate on planning (which features to be added) and a bit on graphics (gimp, blender) and search help for other things like programming or sounds)

this helps if the game gets bigger and more complicated with a lot of features.

 

 

 

 

Thursday, July 24, 2014 - 03:35

next you can make some street signs and street lamps if you want.

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