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Exclusive art commission update

I mentioned earlier that I've commissioned some exclusive art for this site, which will be released under the OpenGameArt.org's standard 3 licenses (namely CC-BY-SA, GPL2, and GPL3). My budget is somewhat limited, so for the time being, things will be released bit by bit, starting in a week or two. Here's what you can expect:

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Big update today

I just uploaded several hundred textures from Free Game Arts. Be sure to check them out if you're looking for some solid sci-fi textures for 3D maps.

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Art note: Is your grass too green?

I'm not a superb artist, but I've learned a little bit about color and light theory in my attempts to improve my artistic skills. What I'm seeing in a lot of games is a tendency to use pure green for grass, pure blue for water, etc. It's a natural assumption to make, but it's not quite the right one.

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OpenGameArt.org would like to adopt/sponsor your game project!

Greets!

I'm in the process of expanding the site and I need to work on getting some new direction. To this end, I'd like to "adopt" an Open Source game project and provide my financial resources (roughly 100-150 US dollars a month) toward commissioning professional art and audio for your project. Just to be clear, I am *not* asking for any money, nor do I plan to.

You're probably wondering what either of us (my website or your project) would get out of this.

You would get:
* Publicity
* Professional art, music, and audio

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Sorry about the downtime yesterday

We had a bit of a database issue yesterday that knocked the site offline, and unfortunately I wasn't aware of it until several hours later. Sorry for any inconvenience.

Bart

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Filter art by license and genre!

After some painful and tedious architectural changes, it's now possible to filter your art browsing by genre and license. Just browse the art as you normally would -- the filtering options will appear at the top of the screen. Please post a comment if you run into any difficulties.

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OpenGameArt.org Needs Your Opinions (leave a comment)

UPDATE: Apologies -- looks like I accidentally turned off commenting for this post. This has been fixed.

Greetings!

Now that things are starting to come together, I need to get a feel from the site's users about the direction you'd like to see things go. Specifically, I'd like to hear about:

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Menu fixed for IE users

I've replaced the drop-down menu bar with a more advanced one that has some cooler features and also works correctly on IE6 and 7. IE6 users (both of you) will now see a fully functional, if slightly more bland, version of the site. Sorry about the inconvenience.

Bart

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Organization Improvements

If you've been checking the site out on a regular basis, you may have noticed a change in how the art is organized. Check out the "Browse 2D Art" and "Browse Audio" links at the top of the page.

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Exclusive art, coming soon...

I'm in the process of commissioning an artist to create an exclusive original fantasy tileset. As I'm on a bit of a budget, I'm planning to commission it in pieces from month to month. The tileset will be released under GPL 2&3 and CT-BY-SA, so it'll be usable in open source projects, the same way the rest of the art here is. Watch this spot for details and previews.

Bart

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