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SVG Kart (with Tux)
SVG Kart (with Tux)
Author:
Johann C
Monday, January 9, 2012 - 02:54
Art Type:
2D Art
Tags:
svg
Vector Art
tux
kart
Vehicle
cute
trademark
logo
License(s):
GPL 3.0
Collections:
Character - Static - Art Collection
Character: Tux
OGA Staff Picks
Favorites:
7
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Preview:
A kart in SVG format I made just for training. And then I added Tux on it.
File(s):
kart01.svg
327.2 Kb
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Comments
Wow. This is gorgeous.
O.o
How did you do that? Seriously in an SVG editor from the start, or did you render it in 3D and use that as a base?
Either way, excellent work!
Thanks for the comment.
For building the kart, I just use a reference photography. By the way, I made a kind of cook book for the SVG Invetory Icons (my previous submit). It is there:
http://poufpoufproduction.fr/content/svginventoryicons/index.html
The process is a little bit different for this one but not so much (and sorry for my english).
Tux was just added in a second time from a quick sketch.
I see a problem in this picture. An unique, but a big one:
Trying to not overused it in my supertuxkart tracks.
;)
Nice job.
Hi Johann - the tutorial is great. How come you advocate having shape/fill on different objects? Doesn't that make it difficult to make edits? (you'd then need to make edits on multiple copies)
Hi Toeholds. Indeed having shape/fill on different objects makes edits difficult. That's why, I didn't do anyone.
I draw shapes with Bezier's curves tool, so, for me, these shapes are like "final inking" which won't move anymore. And if sometimes I am not sure, I just draw the shape without the fill, and once the shape is good I copy it to make the fill.
The point is to never modify a shape/fill pair because it is really too boring. It is a little bit complex process, but it is the only way to make this kind of stuff :