Zombie Sprites

Zombie Sprites

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Zombie!

128x128 tiles.  8 direction, 36 frames per direction.

  • Stance (4 frames)
  • Lurch (8 frames)
  • Slam (4 frames)
  • Bite (4 frames)
  • Block (2 frames)
  • Hit and Die (6 frames)
  • Critical Death (8 frames)

Blender file posted here: http://opengameart.org/content/zombie-0

I use a custom Python script to render the animation in 8 directions.  Then I use this ImageMagick command to combine them:

montage *.png -background "transparent" -geometry 128x128 -tile 36x8 zombie.png

 

File(s): 
zombie_0.png zombie_0.png 720.7 Kb [10435 download(s)]
zombie_topdown.png zombie_topdown.png 1.6 Mb [11021 download(s)]