Programming

Topic / Topic starter Replies Last postsort ascending
Normal topic RPG Logic Organization
by Curt » 24 July 2013 - 2:37am
7
by jeremyW
25 July 2013 - 10:19am
Normal topic MIDI in AS3 (Adobe Flash)
by William.Thompsonj » 23 July 2013 - 4:25pm
2
by Syrsly
24 July 2013 - 8:46pm
Normal topic Bart is here lurking too.
by bart » 4 November 2010 - 11:09am
2
by William.Thompsonj
23 July 2013 - 4:27pm
Normal topic New game looking for programmers (java - mobile/app game) and more
by chaosis » 13 May 2013 - 10:00pm
2
by chaosis
14 May 2013 - 5:09am
Normal topic Pixel art scaling algorithms
by p0ss » 27 February 2011 - 3:22am
7
by Syrsly
10 March 2013 - 6:39pm
Normal topic Would you make a separate config tool? How would you do it?
by Syrsly » 6 February 2013 - 11:45pm
3
by Scrittl
7 February 2013 - 8:02pm
Hot topic 2D semi-realistic physics
by Fracture » 16 March 2012 - 1:49pm
15
by Fracture
6 February 2013 - 1:06pm
Hot topic Transparency in SDL
by Buch » 19 November 2010 - 8:40am
18
by Clint Bellanger
17 January 2013 - 4:54pm
Normal topic recipes and crafting PHP/MySQL
by elerya » 24 December 2010 - 7:18am
1
by Syrsly
20 December 2012 - 4:39pm
Normal topic Lithosphere realtime terrain generator looks amazing.
by bart » 14 December 2010 - 12:10pm
2
by Syrsly
20 December 2012 - 4:24pm
Normal topic Graphic Splitter
by cemkalyoncu » 27 May 2012 - 11:56am
9
by cemkalyoncu
5 December 2012 - 7:31am
Normal topic Hacking the RPG Maker 2000 map format (*.lmu)
by manwesulimo2004 » 22 July 2012 - 4:40am
14
by FredrikAK
10 September 2012 - 7:32pm
Normal topic Separating game code and engine code
by mast3rpyr0 » 23 August 2012 - 1:08pm
7
by mast3rpyr0
24 August 2012 - 6:14am
Normal topic Have you used any atypic languages for game programming yet?
by Pompei2 » 20 April 2011 - 10:16am
10
by singpolyma
6 August 2012 - 10:01am
Normal topic Seamlessly tiled procedural texture generation.
by bart » 13 December 2010 - 9:57pm
6
by cemkalyoncu
12 April 2012 - 4:04am
Normal topic Random idea: procedural content generation library
by bart » 4 November 2010 - 3:01pm
12
by p0ss
20 February 2012 - 12:10am
Normal topic Sound Synthesis
by hc » 4 November 2010 - 6:36pm
3
by hc
20 February 2012 - 12:10am
Normal topic Cool article about Octrees
by bart » 4 January 2011 - 10:21am
6
by verbalshadow
20 February 2012 - 12:10am
Normal topic 2D "Level Chunker"
by baconman » 3 October 2011 - 4:06am
1
by bart
20 February 2012 - 12:10am
Normal topic OSARE map generator?
by bart » 4 November 2010 - 2:55pm
4
by Tartos
20 February 2012 - 12:10am
Normal topic Procedural content algorithm links -- Please suggest more
by bart » 4 November 2010 - 4:24pm
3
by Tempel
20 February 2012 - 12:10am
Normal topic Blender file format
by Tartos » 4 January 2011 - 8:55am
11
by Tartos
20 February 2012 - 12:10am
Normal topic Hot topics in hardware hacking. :)
by bart » 4 January 2011 - 5:27pm
0
by bart
20 February 2012 - 12:10am
Normal topic Procedural outdoor map generation for RPGs
by Tartos » 14 March 2011 - 12:11pm
4
by HaelDB
20 February 2012 - 12:10am
Normal topic Going from XNA --> C++?
by Napoleon » 26 September 2011 - 8:39am
6
by Acorn
18 February 2012 - 6:26pm
New posts
No new posts
Hot topic with new posts
Hot topic without new posts
Sticky topic
Locked topic