Hi everyone, I'm a pixel artist willing to work for low prices as I am relatively young. I have good work ethic, know how to meet deadlines and will come up with high quality pieces for your games. I've been making games (programming and art) for over 2 years so have a reasonable amount of experience. Looking forward to working with you!
I am currently working on 2d fantasy RTS, based on the classics from golden era of rts games ;)
And the amount of work is starting to be overwhelming, so i am looking for people who are willing to collaborate, be it with ideas, art, voice-overs, writers, or just keeping the web up-to-date ( which is now in bit poor state, due to lack of time to write articles )
I don't know if there something like this yet, but i will post because i don't have find anything.
I want suggestions for tools for game dev that run on linux, if we don't have a topic like this i suggest creating one. I will separate the tools in 3 Major groups, i will list the tools in major categories that are combinations of 3 things: Linux Tools, Open Tools and free tools.
Inside the major group will be the desinated area, so for example:
This company squandered $75m in public and private financing, leaving taxpayers on the hook for nearly $30m when they went under after only developing two games (one released).
The founder of the company, Curt Schilling now says "I couldn't raise the final tranche of money and get the product to launch and that will never be anyone's fault but mine," he said.
Greets. I just joined and would like to submit some artwork such as tilesets that I plan to expand on later. In the past, as a user, I found packs that had been uploaded repeatedly as updates which made downloads pretty confusing. Is there a way to avoid this, such as updating an already submitted and accepted pack? I want to add to the site, not junk it up. Like many, I've lost tons of custom pixel art to hard drive reformats, etc over the decades and would like to put a stop to that.