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Sunday, June 9, 2013 - 06:56

Looks cool but I have some graphical advise anyway:

  1. Add more vertical lines at the sides of the logs and in the water.
  2. Make the color of the leaves more different than that of the grass.
  3. Put some details on the side of the grass tiles
Wednesday, June 5, 2013 - 14:45

I may be wrong but I have the feeling that yinakoSGA is posting art that he does not own copyright to. The source site does not contain a reference to the name "Yinako".

Please prove me wrong, as I really like this art!

Tuesday, December 11, 2012 - 16:33

Can you show us more of your game? There are millions of games and only a few OGA members, so we have to be selective.

Is it open source? This site is meant for open art. Open art and open source work nice together. (Although it is no requirement)

Anyway, your game sounds cool.

Friday, November 30, 2012 - 16:16

Looks great. Reminds me of the D&D books. PS: the link to ancient beast is not working perfect. (okay but not perfect)

Monday, November 26, 2012 - 08:18

Really, I like them. Exactly what people want for a city texture pack.

One remark, I don't know whether the grafity falls under copyright law.

Wednesday, August 22, 2012 - 15:30

I can only add Spider Anillon webs to the list.

Maybe a few other blocking terrains (thorny bushes, collapsed caves)

  

Friday, June 1, 2012 - 11:26

Cool,

As a note on the license: CC0 implies all other licenses and does not require attribution.

Sunday, May 27, 2012 - 15:06

Just a suggestion, that might be easier "art referring to this art"

Friday, February 3, 2012 - 13:08

I think they are nice, but it might be better if you can have a bit more time between waves. Also randomising this time seems to be a good idea.

I just have the fear that this waves take too much attention from the player away to the real parts of the game.

Thursday, January 19, 2012 - 04:03

For those who do not live in the US (like me) you can also sign here

http://www.avaaz.org/en/save_the_internet_action_center_b

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