The shells are killing me... I know some of them are mine (attached); the others I could have sworn were Hyptosis, but I can't seem to find them :( FWIW, I'm pretty sure the coral/branch thing was originally brown/grey and one of the shells was pink, then I recolored them to make some variations. I'll do some more digging later, otherwise I may have to remove them...
The latter probably makes more (or just as much) sense for an RPG or MORPG like Stendhal, but the former would be more practical for a game with Harvest Moon/Stardew Valley-style seasonal progression.
Definitely! Do you think it makes more sense to make a seasonal variant of an entire tileset (like, make a version of these tilesets where everything is covered in snow), or to just makea separate snowy tileset?
In light of the whole situation with Hyptosis' lantern, I've been trying to finish some "town decorations"---stuff that would be around a town/village (other than major buildings). I've been working on two settings: medieval and victorian (with an eye towards steampunk for the latter). The goal is for the two sets to be usable together as well, for some settings.
Medieval is basically done. There are a few other things I've thought about adding to it, namely some more farming stuff and some market stalls, but I think I'll make separate packs for those. I'd be happy for other ideas suggestions though (I've spent a while googling "medieval village" "medieval town," etc. looking for ideas :p
Victorian is probably 80% done. I want to tidy up some of the glass, finish making some wrought iron furniture, and add some arbors/pergolas/trellises. I tried making a Paris-inspired newsstand, but was never able to get it to look good... may come back to that at some point.
Looks amazing Zabin, really excited for the rocks to be released. I'm working on an LPC rock/cliff set, but have been waiting for you to finish yours so it can be included ;-)
Let me know if I can help with any attributions. I should really start doing those for my submissions...
I am pretty sure they're Sharm, because she re-released them in this pack; she makes reference to fixes to a " few perspective errors I'd made when I first drew the tiles," attributes only herself and William Thompson (who commissioned a couple of other packs).
Good point MedicineStorm, I misspoke. There have been a few other items that bart had to edit out of this set earlier after directly comparing with the RTP (he mentions the clock face and the tents, which you can still see in the preview). I hope that you would be comfortable just doing the same with the lanterns, since this is a great set and I think we all want it to remain available to the community.
On the other hand, mold raises a good point that there might be other "problem" items hidden within the submission... Should someone look through this and the RTP side-to-side again to be sure, or are we pretty confident that bart did a good job and just missed this one?
Hate to be acting like the licensing police again, but...
The discussion of another recent submission included some comparisons with the RTP from RPGMaker... I was surprised to notice that the street lights attributed to RPGMaker in that comparison looked very similar to the tree lanterns from this submission... since this set apparently began as an RPGMaker edit, it seems likely the lights here were lifted from the RTP.
I can't seem to extract the RPGMaker RTP to check for myself---can someone confirm?
If so, this would be too bad, because a number of other submissions have been created based on those lanterns :(
Palm tree trunk is from https://opengameart.org/content/shootem-up-graphic-kit
The bush is from https://opengameart.org/content/lpc-arabic-elements , which I realize I forgot to attribute. I'll update my submission ASAP.
The shells are killing me... I know some of them are mine (attached); the others I could have sworn were Hyptosis, but I can't seem to find them :( FWIW, I'm pretty sure the coral/branch thing was originally brown/grey and one of the shells was pink, then I recolored them to make some variations. I'll do some more digging later, otherwise I may have to remove them...
The latter probably makes more (or just as much) sense for an RPG or MORPG like Stendhal, but the former would be more practical for a game with Harvest Moon/Stardew Valley-style seasonal progression.
Definitely! Do you think it makes more sense to make a seasonal variant of an entire tileset (like, make a version of these tilesets where everything is covered in snow), or to just makea separate snowy tileset?
Along with those two are some fences, same pair of styles.
In light of the whole situation with Hyptosis' lantern, I've been trying to finish some "town decorations"---stuff that would be around a town/village (other than major buildings). I've been working on two settings: medieval and victorian (with an eye towards steampunk for the latter). The goal is for the two sets to be usable together as well, for some settings.
Medieval is basically done. There are a few other things I've thought about adding to it, namely some more farming stuff and some market stalls, but I think I'll make separate packs for those. I'd be happy for other ideas suggestions though (I've spent a while googling "medieval village" "medieval town," etc. looking for ideas :p
Victorian is probably 80% done. I want to tidy up some of the glass, finish making some wrought iron furniture, and add some arbors/pergolas/trellises. I tried making a Paris-inspired newsstand, but was never able to get it to look good... may come back to that at some point.
Looks amazing Zabin, really excited for the rocks to be released. I'm working on an LPC rock/cliff set, but have been waiting for you to finish yours so it can be included ;-)
Let me know if I can help with any attributions. I should really start doing those for my submissions...
I'd be interested!
I am pretty sure they're Sharm, because she re-released them in this pack; she makes reference to fixes to a " few perspective errors I'd made when I first drew the tiles," attributes only herself and William Thompson (who commissioned a couple of other packs).
Good point MedicineStorm, I misspoke. There have been a few other items that bart had to edit out of this set earlier after directly comparing with the RTP (he mentions the clock face and the tents, which you can still see in the preview). I hope that you would be comfortable just doing the same with the lanterns, since this is a great set and I think we all want it to remain available to the community.
On the other hand, mold raises a good point that there might be other "problem" items hidden within the submission... Should someone look through this and the RTP side-to-side again to be sure, or are we pretty confident that bart did a good job and just missed this one?
Hate to be acting like the licensing police again, but...
The discussion of another recent submission included some comparisons with the RTP from RPGMaker... I was surprised to notice that the street lights attributed to RPGMaker in that comparison looked very similar to the tree lanterns from this submission... since this set apparently began as an RPGMaker edit, it seems likely the lights here were lifted from the RTP.
I can't seem to extract the RPGMaker RTP to check for myself---can someone confirm?
If so, this would be too bad, because a number of other submissions have been created based on those lanterns :(
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