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Saturday, November 24, 2012 - 15:34

I just fixed a bunch of missing pixels and positioning issues on many of the sprite sheets, and reuploaded all of mine.

Thursday, November 22, 2012 - 14:12

Finished chainmail!  Also, all of the base assets hairstyles have been added as well, with some extra color layers.  There are now more eye colors to choose from - brown, green, and red!

Wednesday, November 21, 2012 - 17:25

Unintentional.  I'll fix that by the end of the day tomorrow.

 

EDIT:  Fixed in the repository and on the OGA submissions.  Thanks for bringing it to my attention, Caeles.

Thursday, November 15, 2012 - 05:48

Awesome, thank you!

Wednesday, November 14, 2012 - 08:41

I plan on doing a bunch of recolors for fire, ice, etc swords and bows, and we'll see whether or not I can adapt the staves from the LPC in (they're walkcyckle only right now).  My notebook for my next game needs bows, staves, ands swords.

Saturday, November 10, 2012 - 15:48

Finished the plate today!  .pngs are over at http://opengameart.org/content/lpc-combat-armor-for-women

Saturday, November 10, 2012 - 15:45

Updated with plate armor!

Saturday, November 10, 2012 - 08:16

Clipping should be resolved for frames 2&3 of the female slash animation now.

Saturday, November 10, 2012 - 06:40

Good to know - looking at the tops of the heads, it looks like the models themselves are off a couple of pixels, and the dress clipping is just a symptom.  I'll look into that today.

Friday, November 9, 2012 - 18:35

Speaking of attribution - I've just clarified and expanded the AUTHORS.txt file in Universal-LPC-spritesheet.

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