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Wednesday, January 29, 2014 - 06:34

HTML canvas parallax example: parallax.html (source package)

Saturday, January 25, 2014 - 14:37

Very nice stuff.

I tried adding some streaks of lighter aerated water to the water fall.

Also felt the door was very small so made it take better advantage of the tile space.

Tried stretching the contrast down so you have full black, but I don't think it helps any.

Saturday, January 25, 2014 - 14:16

GPL is the defacto software license in the Gnu/Linux world therefore anything submitted as GPL compatible will in turn be compatible with the a large portion of existing opensource games.

Also, I like hard copyleft.

 

You've submitted a few things under GPL compatible terms and plenty of solid stuff under other terms, so ask away.

Saturday, January 25, 2014 - 06:54

You've got a plenty good enough track record. If you want something it's yours.

Friday, January 24, 2014 - 15:14

You've done plenty to deserve that and more. Send me your e-mail via the contact form and feel free to ask for anything else you may want.

I want to get rid of this stuff. I'd thought it would be snapped up in a hurry?

EDIT:

Added a few more.

Friday, December 27, 2013 - 16:52

This is really sweet.

Something like this integrated with the site to generate colour variations for sumbissions like this would be awesome.

Thursday, December 19, 2013 - 15:34

Figure I'll post the latest version since I haven't touched this in ages:

Sunday, December 8, 2013 - 17:43

So what's the source of the 3d for this? Did you model them yourself?

Sunday, December 8, 2013 - 14:49

I'd be very supect using these given his previous submisssions were just poor renderings of 3d models ripped from games.

These are certainly just poor renderings of 3d models.

Wednesday, November 27, 2013 - 02:43

80's Sierra looked like this:

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