I did commission this work. Unfortunately, rates are decided on a case by case basis, so you have to ask him for a quote on your project. We described the scale and number of assets we would need and he told us how much he would charge. That's how it went down. He didn't say that he had an hourly rate or project rate; he just quoted us for the project.
I used LMMS in the beginning and loved it, but when I started trying to use more than a handful of VSTs it would always freeze up and crash. So I switched to FL Studio. I'm relatively new to the music scene, so I'm not even sure what all the features of a program like FL Studio are--I've likely only scratched the surface. However, for my purposes it is fantastic (I have a licensed Producer Edition).
Just yesterday I saw a friend using Cubase for the first time and the stuff you can do in there is also fantastic. But yeah, having the shackles of the dongle seems to be kind of a pain in the ass.
After listening to Yubatake and Syncopika's music, though, I can see that it really isn't the software that matters, ultimately. The creativity of the user seems to be the deciding factor.
Go to the Narcissistic Studios website to see Jove's portfolio. He's got some great stuff. We'll also be posting one or two more enemies we commissioned him to do in the future. Anyone wanting really HQ stuff should definitely consider Jove for their project.
This is an amazing compliment considering you can actually make fantastic music. Thanks for the encouragement! I'd like to make something as good as your music someday.
I would highly recommend it. I'm not a programmer by trade and even I have been able to figure things out from watching stuff from Vandolf Estrellado (vestrel00 here on OGA) and dermetfan on youtube.
There's tons of information out there on how to use it and seeing as how you can fold Box2D and Tiled maps right in, it simplifies the process of creating a game tremendously.
I did commission this work. Unfortunately, rates are decided on a case by case basis, so you have to ask him for a quote on your project. We described the scale and number of assets we would need and he told us how much he would charge. That's how it went down. He didn't say that he had an hourly rate or project rate; he just quoted us for the project.
I should have replied to this a long time ago, but it slipped my mind!
In any case, glad you liked it! Thanks for listening!
Glad you liked it!
I used LMMS in the beginning and loved it, but when I started trying to use more than a handful of VSTs it would always freeze up and crash. So I switched to FL Studio. I'm relatively new to the music scene, so I'm not even sure what all the features of a program like FL Studio are--I've likely only scratched the surface. However, for my purposes it is fantastic (I have a licensed Producer Edition).
Just yesterday I saw a friend using Cubase for the first time and the stuff you can do in there is also fantastic. But yeah, having the shackles of the dongle seems to be kind of a pain in the ass.
After listening to Yubatake and Syncopika's music, though, I can see that it really isn't the software that matters, ultimately. The creativity of the user seems to be the deciding factor.
Go to the Narcissistic Studios website to see Jove's portfolio. He's got some great stuff. We'll also be posting one or two more enemies we commissioned him to do in the future. Anyone wanting really HQ stuff should definitely consider Jove for their project.
Just uploaded a lower quality (128kbps) .ogg for you. Enjoy!
This is an amazing compliment considering you can actually make fantastic music. Thanks for the encouragement! I'd like to make something as good as your music someday.
I would highly recommend it. I'm not a programmer by trade and even I have been able to figure things out from watching stuff from Vandolf Estrellado (vestrel00 here on OGA) and dermetfan on youtube.
There's tons of information out there on how to use it and seeing as how you can fold Box2D and Tiled maps right in, it simplifies the process of creating a game tremendously.
Thanks!
https://www.youtube.com/watch?v=xJboWblUECI
This has the exact same sample, it sounds like. But maybe they made it with the same sample.
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