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Friday, July 20, 2018 - 11:53

@Chasersgaming

Good to know, and no problem!

@Saliv

Thanks for the encouragement, I guess no matter what, it would've been too unrealistic for one person to make a full RPG storyline in a single month. It's likely that many players will probably not even reach the areas of the game where the worst issues pop up, namely that you can get stuck if you pick the wrong dialogue option when you have to take certain decisions, because not all of the branching choices have been implemented yet. But I guess that's still somewhat better than every question you're asked being a but thou must question. Not that much better though. 

Bascially, nothing in the game after the cable car ride is beyond the prototype stage, and should almost be considered a bonus sneak peek into the next chapter of the story, rather than an actual finished chapter by itself.

 

Friday, July 20, 2018 - 09:58

Instead, I'll try and enjoy the other entries now.

 

That reminds me, how long does the voting period last for?

Friday, July 20, 2018 - 09:55

I won't have much time  for the rest of the month, and I can't really get away with neglecting my real life any longer, so I've decided to put Kymiball up even though the game is FAR FAR FAR from finished. There are so many bugs, unfinished or flawed plotpoints, etc.

 

https://spring-enterprises.itch.io/kymiball

 

I'm a bit disappointed to be honest, I've been dedicating all the time I could to it for 20 days in a row, but it's still so far from being anywhere near a complete or polished game. That probably destroys my winning chances, but take it for what it is. 

 

I will still keep on updating the game even after the jam I think, though, with the hope of getting a decent product out of it sometime (even if no one cares by then)

Wednesday, July 18, 2018 - 16:05

@mayorofgaming I am using it in mine, but I see no problem with it being in both. ^^

Wednesday, July 18, 2018 - 11:55

GMS2 can be a bit buggy sometimes, but the engine is actually more solid than it seems, it appears. It just has those wierd quirks.

Wednesday, July 18, 2018 - 11:21

"Make a backup more than once a week"  - can't stress how true this is lol.

 

@Mayorofgaming have you tried saving your entire project under a different filname and then tried to compile it?

Also, are you using the VM compiler or the YYC compiler?

 

 

Tuesday, July 17, 2018 - 19:01

I made this song just for the lulz:

https://opengameart.org/content/not-powerful-enough

it doesn't sound like La-Mulana at all, but it might give some of the feel you're looking for.

However you could tell I was kinda outside my comfort zone when composing this, it sounds a little clumsy.

Tuesday, July 17, 2018 - 16:21

@MayorOfGaming

Don't know if you can use any of these, they probably sound a bit a bit too chiptune-ey:

https://www.youtube.com/watch?v=2QLZt0L-ihE

https://www.youtube.com/watch?v=c_7h84tOqaQ&t=38s

https://www.youtube.com/watch?v=lKSCTc20mf0&list=PLbN6EDQHUTJgQiKO4E9TyG...

https://www.youtube.com/watch?v=UO1r7R_e3Bg&index=10&list=PLbN6EDQHUTJgQ...

 

I kinda wanna try and make a theme in the la-mulana style now, though, lol.

 
Monday, July 16, 2018 - 16:36

 

 

This is the song which I have that is most similar to what I had in mind:

https://opengameart.org/content/alien-swamp

¨Right now I'm using that but I'm open to hearing alternatives :)

Monday, July 16, 2018 - 16:34

@withthelove lol I think my current idea is a bit more quality than a betting game tbh.

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