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Friday, July 27, 2018 - 11:36

Maybe you should just ignore some obscure device specific bug?

 

 

Friday, July 27, 2018 - 11:19

And it has a ton of bugs too....

Friday, July 27, 2018 - 11:19

@VinnNo.0 you must be speaking to MayorOfGaming because my game is kinda awful, it has similar problems to yours where it can't achieve everything it wants to do within the timeframe.

Friday, July 27, 2018 - 11:06

Also, the la-mulana 2 trailer has some cool ass music!

Friday, July 27, 2018 - 10:41

Lol a knight in full armor swimming with a pair of little flippers, I can picture that :D

Friday, July 27, 2018 - 09:42

Ahh, I use one too, but I have problems with the player getting stuck in walls.

Friday, July 27, 2018 - 05:25

I'm so tired, my posts probably aren't that well written here

Friday, July 27, 2018 - 05:16

OMG StickyKeys, I remember the old games that used shift for some vital function like picking up an object.

 

@withthelove maybe I should learn from you, I always rush out stuff too quickly. Yulpers looks pretty good though - that text placement thing can be an issue even in gamemaker, but probably not as bad as in your engine though.

 

@MayorOfGaming do you use a tile-based collision system?

Wednesday, July 25, 2018 - 14:27

I guess that could be a project after I'm done with Kymiball ^^

Wednesday, July 25, 2018 - 08:55

Yeah I still have it, it's a very interesting game actually, even though it's a bit hard to figure out what you're supposed to be doing.

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