Inboxninja's layout sounds pretty good for 1st person.
For 3rd person overhead, I actually like both keyboard and/or mouse. WSAD for movement north, south, west, and east respectively... or clicking the mouse to tell my character where to go. Having either option available is nice if you can swing it. Setting keycode constants for keyboard movement is also a huge bonus since it allows you to easily make the movement keys player-customizable if they don't like WSAD or the num-pad.
^it's true. Last year I didn't finish my entry, but I submitted a short feature-incomplete demo anyway and ended up getting some good feedback and great ideas for continuing the project.
Hah! Well, the analog loophole is analogous to the difference between open-licensed and fair-use. People could use many assets under fair-use, but that doesn't make them openly-licensed. Yes, you could do that, but submitting such things on OGA would get a raised eyebrow from me. :)
The Flecktarn ones (#4, #5), as well as the Tigerstripe (#2) are most likely subject to the Berne convention under German and Republic of Viet Nam governments, respectively. The "tundra" variant of the ERDL pattern (#3) may be public domain, but I'll have to do some more research. I haven't seen #1 or #6 before, but they look like Mil-tec proprietary. Sorry. :/
Inboxninja's layout sounds pretty good for 1st person.
For 3rd person overhead, I actually like both keyboard and/or mouse. WSAD for movement north, south, west, and east respectively... or clicking the mouse to tell my character where to go. Having either option available is nice if you can swing it. Setting keycode constants for keyboard movement is also a huge bonus since it allows you to easily make the movement keys player-customizable if they don't like WSAD or the num-pad.
lol! The humor kinda reminds me of the IOS Bard's Tale.
^it's true. Last year I didn't finish my entry, but I submitted a short feature-incomplete demo anyway and ended up getting some good feedback and great ideas for continuing the project.
Having a hard time following what you're saying. What games are you referring to? Links, please.
No response. Removing duplicate.
Is this basically a duplicate of https://opengameart.org/node/55336 ?
Yes, you may use LPC assets in a commercial project so long as you do the following:
subscribed.
... and bumped.
Yeah, looks like it. Sorry.
Hah! Well, the analog loophole is analogous to the difference between open-licensed and fair-use. People could use many assets under fair-use, but that doesn't make them openly-licensed. Yes, you could do that, but submitting such things on OGA would get a raised eyebrow from me. :)
The Flecktarn ones (#4, #5), as well as the Tigerstripe (#2) are most likely subject to the Berne convention under German and Republic of Viet Nam governments, respectively. The "tundra" variant of the ERDL pattern (#3) may be public domain, but I'll have to do some more research. I haven't seen #1 or #6 before, but they look like Mil-tec proprietary. Sorry. :/
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