@bzt, please don't say stuff like "not possible" when it is not only possible, but easy. Is it possible to have the file saved as monochrome palette? no, probably not, but that isn't what Gaymoo was asking, nor are the files currently stored as an actual monochrome palette anyway. The sprites themselves are still monochrome even if the file's palette wouldn't be. An indexed palette with 1-bit transparency works just fine. The attached is less than half the file size of the original. If gaymoo mentions an interest in the intricacies of marginal gains in storage space and load times of overly-complicated image handling in game engines, then we can discuss more, but otherwise that kind of stuff is off-topic on this thread.
@Gaymoo: eh, for almost any other color set, it may be more useful to have a transparent background, but for black and white assets like these? It is trivial to just select all white (or black?) pixels and convert to transparent, so I would say nah, no need to submit a transparent version. The developer who wants to use it can do that if they need it. It certainly doesn't make it less useful if you choose to do so, though. More variety of useful forms is always better than less. :)
This thread will be closed for 48 hours in an effort to mitigate increasing toxicity levels.
Anyone is welcome to discuss this with me via PM without risk of repercussions, but arguing elsewhere about the thread-lock or starting a new thread about this same topic will result in an account suspension.
Yes, as far as I know, all NASA images are NOT CC0 / Public Domain. That doesn't mean that none of them are, but most are not. It also depends on which NASA images you're talking about. For instance, the ESA/Hubble images are under CC-BY 4.0:
yes, there are some vector graphics on OGA. Unfortunately, there are no categories just for vector graphics. The best way to find them is add the word "vector" to your search and/or search for the tags ".svg" or "svg" or other common vector file format extensions.
@bzt, please don't say stuff like "not possible" when it is not only possible, but easy. Is it possible to have the file saved as monochrome palette? no, probably not, but that isn't what Gaymoo was asking, nor are the files currently stored as an actual monochrome palette anyway. The sprites themselves are still monochrome even if the file's palette wouldn't be. An indexed palette with 1-bit transparency works just fine. The attached is less than half the file size of the original. If gaymoo mentions an interest in the intricacies of marginal gains in storage space and load times of overly-complicated image handling in game engines, then we can discuss more, but otherwise that kind of stuff is off-topic on this thread.
@Gaymoo: eh, for almost any other color set, it may be more useful to have a transparent background, but for black and white assets like these? It is trivial to just select all white (or black?) pixels and convert to transparent, so I would say nah, no need to submit a transparent version. The developer who wants to use it can do that if they need it. It certainly doesn't make it less useful if you choose to do so, though. More variety of useful forms is always better than less. :)
This thread will be closed for 48 hours in an effort to mitigate increasing toxicity levels.
Anyone is welcome to discuss this with me via PM without risk of repercussions, but arguing elsewhere about the thread-lock or starting a new thread about this same topic will result in an account suspension.
Ah, I see! "Inter Governmental Oranization". Interesting. Good find, marko. Thanks.
I'm curious what that is. Do you have a link to the page where it mentions CC-BY-SA 3.0-IGO?
Yep! As long as you're getting the images from https://esahubble.org/images/ they're all CC-BY 4! :D
Some of the Credit: text is kind of long, depending on the image. Just be sure to include the full text of it.
Yes, as far as I know, all NASA images are NOT CC0 / Public Domain. That doesn't mean that none of them are, but most are not. It also depends on which NASA images you're talking about. For instance, the ESA/Hubble images are under CC-BY 4.0:
https://esahubble.org/copyright/
yes, there are some vector graphics on OGA. Unfortunately, there are no categories just for vector graphics. The best way to find them is add the word "vector" to your search and/or search for the tags ".svg" or "svg" or other common vector file format extensions.
example search: https://opengameart.org/art-search-advanced?field_art_tags_tid_op=or&fie...
Is there anything more than the colors you're borrowing from those games? Like patterns or textures?
Nope. Palettes can't be copyrighted.
@itszed: See FAQ entry #1 and let us know if you still have questions. :)
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