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Friday, September 29, 2023 - 12:12

to what?

Sunday, September 24, 2023 - 13:26

I noticed that, too; the site interprets gif's strangely. Transparency becomes a weird yellow static, and pure black becomes transparent. The gif's themselves are fine, it's just the preview images that behave stragely. The next version of the site should resolve that, but the revamp is purely volunteer, so it isn't going to happen any time soon. In the meantime, I recommend setting the preview version of gifs to replace all pure-black pixels (that are not part of the background) to RGB(8,8,8).

Friday, September 15, 2023 - 19:29

There is an option to disallow it if you prefer I don't, but I'd advise against that since I wouldn't be able to help you find stuff. ;)

Sunday, September 10, 2023 - 13:38

How do attribution work?

@SilentAgony: See FAQ question #1: https://opengameart.org/content/faq#q-how-to-credit

Thursday, August 31, 2023 - 12:31

Unknowable. This isn't a user that has since been deleted. It was anon posting with no login back when that was (breifly) allowed here. 
But also, irrelevant. Whoever it was didn't require credit for their changes, so the only attribution required goes to Clint.

Wednesday, August 30, 2023 - 12:06

No response from submitter. Unless information about the texture can be provided, I must remove this submission soon.

Thursday, August 24, 2023 - 01:19

@Elbon Eastmage: As stated above, erotic content is not permitted on OGA. And, again as stated above, OP was not initially asking about erotic content. The original question was about NSFW content on OpenGameArt.org specifically... which is not the same thing as erotic content within video games in general. NSFW content is conditionally allowed on OGA, erotic content is not.

This thread is not the place to have a philosophical discussion about personal preferences for or against lewd/erotic game content.

Monday, August 14, 2023 - 20:04

@DeadDog, can you tell us where the model's texture came from? Until then I must mark this as having a licensing issue for uncredited textures

Thursday, August 3, 2023 - 12:23

No, just the assets it uses. What I mean is, your users are generating ships that fall under CC-BY-SA, but you are also using assets that fall under CC-BY-SA. Your users must adhere to the license if they use the ships created in your game, but so must you. That is all I meant. The license would not apply to your game itself, just those assets.

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