I would like this, but it is low feasibility with our current level of human resources. Each snapshot would have to be manually produced each time, and it can't just be a copy of the site files & database: we would not be able to share sensitive data like user account information, so such data would have to be filtered out.
Then again, I don't really know how wikipedia handles it. If there are tools to facilitate that, I'm willing to listen. Just know that this site is not based on a MediaWiki framework.
Ace Studio: The "License Free" license says "use them for commercial or non-commercial purposes for free" but that is not the same as PD or CC0. Often such licenses have extra conditions like "...but you may not redistribute them as-is nor resell them". Reasonable terms, and you could use such assets in your own project, but it would make them ineligible for hosting on OGA as we are technically a stock asset hosting service and all licenses on OGA permit resale, et cetera. I don't actually know if those extra conditions are present because they don't list the actual license text. It seems you must "apply" for a copy of the full license text by filling out personal details, which I am unwilling to do. I'd love to take a look at the actual license text if anyone else is willing to apply for it and share it here.
However! The license granted by Ace Studio is not the same thing as a license (if any) granted by the owners of the training data. As is common in AI these days, AI trainers will scrape publicly available assets without obtaining permission for their use. "Publicly available" is not the same as "Public Domain". i.e. images from Google Image Search are publicly available, but 90% are copyrighted and non-free. As eugeneloza mentioned, this may be considered Fair-Use.... Buuuuut 1) Fair-Use is not Public Domain and it comes with caveats on how it can be used, and 2) This Fair-Use defense is an assumption being generally made by AI trainers. Everyone is just assuming the courts will conclude its ok to not ask permission from the owners of the training data. OGA can make no such assumptions.
Voca DB: I can't seem to find any clear indications on the terms of use nor any information about their training data. That doesn't mean it isn't there, I just didn't find it. If you see what I'm missing, by all means direct me to the details. However, in the absence of that information, we must assume the terms are "non-free" despite blurbs or license deeds simply saying "it's free!". As with Ace Studio, we can't trust statements of freedom without seeing the full license text.
Vsinger: I wasn't able to find any terms of use at all. In fact, the page scared my malware protection system and halted the site from fully loading. Not a great endorsement of trust to start with, but let me know if anyone else has better luck locating the details of the licensing and training data origins.
These are assessments from the perspective of OGA policy and do not neccessarily mean individual users would be unable to legally use such assets in their projects. What OGA is allowed to do is not the same as what you are allowed to do. That being said, until we have more details on those licenses and training dataset origins, the answer to this question:
"Would it be possible to share cloned voices as assets in this site...?"'
Then you're free to change the license from CC-BY 4.0 to CC0 with no conflicts. It is up to the user of the asset to decide if they want to continue using the assets under the old terms or switch to the new terms.
Please do not make duplicate posts. If you would like to bump your original topic, you may comment on it. If you would like the original post moved from "General" to "Requests", I can do that for you. Just let me know. This post will be deleted soon.
Is it possible you have a cached CREDITS.TXT file on your device? Or you've downloaded the file back when there was only one item in the collection and now your device isn't overwriting the old version with the new one?
THIS FILE IS FOR INFORMATIONAL PURPOSES ONLY. NO WARRANTY OF ANY KIND IS EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, AND NONINFRINGEMENT. IN NO EVENT SHALL OPENGAMEART.ORG BE LIABLE FOR ANY CLAIM, DAMAGES, OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT, OR OTHERWISE, ARISING FROM, OUT OF, OR IN CONNECTION WITH THE USE OF THIS FILE OR THE INFORMATION IN IT.
In plain English: This credits file is automatically generated to the best of our ability, but it remains YOUR RESPONSIBILITY as a game developer to ensure that the art you use is attributed properly. That is, we can't be held liable even if all of the information in this file is completely wrong. In addition, some of the art listed in this file may have SPECIAL ATTRIBUTION INSTRUCTIONS that ask that you credit the artist in a particular way, rather than a verbatim copyright notice. In those cases, you will probably need to hand-edit this file to comply with their instructions. In some older art, attribution instructions may be included in the art description itself. Please check the art page to be sure.
We recommend that you delete this notice when you're sure the information here is correct and the attribution instructions are properly followed. If you aren't the game developer and you're seeing this notice here in the credits, it probably means that the developer hasn't properly verified the attribution information contained herein even though it said they were supposed to do it right on the page where they downloaded this file.
I would like this, but it is low feasibility with our current level of human resources. Each snapshot would have to be manually produced each time, and it can't just be a copy of the site files & database: we would not be able to share sensitive data like user account information, so such data would have to be filtered out.
Then again, I don't really know how wikipedia handles it. If there are tools to facilitate that, I'm willing to listen. Just know that this site is not based on a MediaWiki framework.
However! The license granted by Ace Studio is not the same thing as a license (if any) granted by the owners of the training data. As is common in AI these days, AI trainers will scrape publicly available assets without obtaining permission for their use. "Publicly available" is not the same as "Public Domain". i.e. images from Google Image Search are publicly available, but 90% are copyrighted and non-free. As eugeneloza mentioned, this may be considered Fair-Use.... Buuuuut 1) Fair-Use is not Public Domain and it comes with caveats on how it can be used, and 2) This Fair-Use defense is an assumption being generally made by AI trainers. Everyone is just assuming the courts will conclude its ok to not ask permission from the owners of the training data. OGA can make no such assumptions.
These are assessments from the perspective of OGA policy and do not neccessarily mean individual users would be unable to legally use such assets in their projects. What OGA is allowed to do is not the same as what you are allowed to do. That being said, until we have more details on those licenses and training dataset origins, the answer to this question:
... is "no", unfortunately.
Then you're free to change the license from CC-BY 4.0 to CC0 with no conflicts. It is up to the user of the asset to decide if they want to continue using the assets under the old terms or switch to the new terms.
It depends. Is the content who's license is changing derived from anyone else's work?
Done.
Please do not make duplicate posts. If you would like to bump your original topic, you may comment on it. If you would like the original post moved from "General" to "Requests", I can do that for you. Just let me know. This post will be deleted soon.
done.
I am not able to replicate this issue.
Is it possible you have a cached CREDITS.TXT file on your device? Or you've downloaded the file back when there was only one item in the collection and now your device isn't overwriting the old version with the new one?
When I download the credits file from your collection, it contains all 8 entries:
###############################################
OpenGameArt.org automatically generated credits file notice:
THIS FILE IS FOR INFORMATIONAL PURPOSES ONLY. NO WARRANTY OF ANY KIND IS EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, AND NONINFRINGEMENT. IN NO EVENT SHALL OPENGAMEART.ORG BE LIABLE FOR ANY CLAIM, DAMAGES, OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT, OR OTHERWISE, ARISING FROM, OUT OF, OR IN CONNECTION WITH THE USE OF THIS FILE OR THE INFORMATION IN IT.
In plain English: This credits file is automatically generated to the best of our ability, but it remains YOUR RESPONSIBILITY as a game developer to ensure that the art you use is attributed properly. That is, we can't be held liable even if all of the information in this file is completely wrong. In addition, some of the art listed in this file may have SPECIAL ATTRIBUTION INSTRUCTIONS that ask that you credit the artist in a particular way, rather than a verbatim copyright notice. In those cases, you will probably need to hand-edit this file to comply with their instructions. In some older art, attribution instructions may be included in the art description itself. Please check the art page to be sure.
We recommend that you delete this notice when you're sure the information here is correct and the attribution instructions are properly followed. If you aren't the game developer and you're seeing this notice here in the credits, it probably means that the developer hasn't properly verified the attribution information contained herein even though it said they were supposed to do it right on the page where they downloaded this file.
###############################################
Title:
Mobile UI Buttons, Arrows and Shoot
Author:
Robin Lamb
URL:
https://opengameart.org/content/mobile-ui-buttons-arrows-and-shoot
License(s):
* CC0 ( http://creativecommons.org/publicdomain/zero/1.0/legalcode )
Copyright/Attribution Notice:
Robin Lamb
File(s):
* mobile_buttons_png.zip
* mobile_buttons_svg.zip
----------------------------------------
Title:
Coin animation
Author:
Flixberry Entertainment
URL:
https://opengameart.org/content/coin-animation
License(s):
* CC-BY 4.0 ( https://creativecommons.org/licenses/by/4.0/legalcode )
* CC-BY 3.0 ( http://creativecommons.org/licenses/by/3.0/legalcode )
Copyright/Attribution Notice:
no need to credit, if you like credit Flixberry Entertainment
File(s):
* star coin animation Pack.zip
----------------------------------------
Title:
Bomb sprite
Author:
Znevs
URL:
https://opengameart.org/content/bomb-sprite
License(s):
* CC0 ( http://creativecommons.org/publicdomain/zero/1.0/legalcode )
File(s):
* bomb_anim.png
----------------------------------------
Title:
Pixel Explosion (12 Frames)
Author:
JROB774
URL:
https://opengameart.org/content/pixel-explosion-12-frames
License(s):
* CC-BY 3.0 ( http://creativecommons.org/licenses/by/3.0/legalcode )
File(s):
* Explosion.png
----------------------------------------
Title:
Muffled Distant Explosion
Author:
NenadSimic
URL:
https://opengameart.org/content/muffled-distant-explosion
License(s):
* CC0 ( http://creativecommons.org/publicdomain/zero/1.0/legalcode )
File(s):
* NenadSimic - Muffled Distant Explosion.wav
----------------------------------------
Title:
Synthesized explosion
Author:
Iwan Gabovitch
URL:
https://opengameart.org/content/synthesized-explosion
License(s):
* CC0 ( http://creativecommons.org/publicdomain/zero/1.0/legalcode )
File(s):
* synthetic_explosion_1.flac
----------------------------------------
Title:
Simple Fuse Sound
Author:
themightyglider
URL:
https://opengameart.org/content/simple-fuse-sound
License(s):
* CC0 ( http://creativecommons.org/publicdomain/zero/1.0/legalcode )
File(s):
* fuse.ogg
----------------------------------------
Title:
Level up, power up, Coin get (13 Sounds)
Author:
wobbleboxx
URL:
https://opengameart.org/content/level-up-power-up-coin-get-13-sounds
License(s):
* CC0 ( http://creativecommons.org/publicdomain/zero/1.0/legalcode )
Copyright/Attribution Notice:
This pack is released under the public domain CC0 li
cense.
If you want to give credit (not required): "wobbleboxx.com"
File(s):
* SoundPack01.zip
----------------------------------------
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