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Tuesday, January 15, 2013 - 22:11

If it is to be done, now is the time to do it--and if changing the category isn't too difficult, it might not even take that long.  It is still generally manageable to go through the entire archive(I went through it just last week to make sure my isometric and oblique asset collections were complete), and I imagine the amount of work would be similar.  An hour or two, maybe, and you could probably farm out some of the work.

Monday, January 14, 2013 - 13:14

@Ganry: I'm not sure what you want.  OGA only funds a small subset of the graphics on the site (and generally hasn't done as much recently, presumably because of the huge amount of money, time and effort that went into the Liberated Pixel Cup).  Everything else is user-provided.  There isn't some magic wand that Bart can wave to make assets appear out of nowhere.  Some of us have worked to organize sets of consistent assets, but to some extent that's limited to what interests us at the time or what's easy to do.

I also think that posting a thread like this is also a very poor way of getting people to help you.  Just saying that artists are only giving things they think are useless or worthless is kind of an implicit insult to everyone who has contributed to the site.  If there's something specifically you need, you should just ask for it.  If people don't jump to help, you may need to pay someone.

Now, are there some assets on OGA that aren't very useful?  Obviously.  But as Blarumyrran said, there is a community aspect to the site as well.  Some pieces represent incomplete art which could be polished up or expanded into game-useful assets.  Others represent the development of artists who might not be up to making game-ready assets 100% of the time, but are enthusiastic about FOSS art and want to contribute and learn. Let's take the piece of art you linked.  It's no secret that IsometricRobot is somewhat new to the site (4~ months?) and is also still building up his pixel art skills.  Not all of his work is game-ready yet, but he's shown some great promise and done some good work in the process (see this thread for example: http://opengameart.org/forumtopic/pixelate-a-sketch).  I think that you have misread his motives, and singling him out like this isn't going to help him improve either.

Thursday, January 10, 2013 - 21:27

Thanks for posting this!  I made a modified version to be part of my rpg enemy set.  You can see it here: http://opengameart.org/content/6-more-rpg-enemies

Tuesday, January 8, 2013 - 00:17

I didn't have time for my entry, but I'll get it together eventually anyway.  Great job, everyone!

Monday, January 7, 2013 - 17:53

I (Angry Turtle Gems) got an even 100 visits from OGA in the past month.  76% new people.  The average visit was 16 seconds long.  So, I think people clicked out of curiosity at its contextual oddity, but left when they saw what it was.

Monday, January 7, 2013 - 16:50

Hehe, I like it!

Yeah, the rat king quit at the last minute--said something about wanting to spend more time with his family.  You can probably reach him at home: http://opengameart.org/content/rat-men-rpg-enemies

Saturday, January 5, 2013 - 14:02

I agree.  And she was also the first collaborator to contribute a dragon made specifically for the set.

So.  Now that it is evident I wasn't lying when I said all the cool kids were making dragons, any chance we'll get one from you (and/or some of your classic remixes)?

Friday, January 4, 2013 - 15:54

Alrighty, all the files are updated.
@MrBeast:  i like the new color scheme, and I think it does match better.

@Zabin: If that's really your second sprite, you're off to a very good start.  I'm looking forward to seeing your third =D.

@Blarumyrran:  wow, I really like that!  He has a very classic look, like medieval depictions of Saint George and the Dragon.  Thanks for making him!

Thursday, January 3, 2013 - 23:11

Heck yeah!  Thanks for your contribution, and welcome on board!  I went ahead and added it (with a couple of tiny tweaks, because I am watching a movie and like to multitask--if you'd prefer just the original, I can replace it with that)  Anyway, I really like it, and I'm also excited to have another person on board as well.

Thursday, January 3, 2013 - 18:39

Thanks again to Surt for providing his ancient dragon concept, which was used as the basis of the big dragon here: http://opengameart.org/content/rpg-enemies-9-dragons

I might do the others at some point as well (or maybe someone else will?).

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