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Sunday, June 2, 2013 - 01:35

I tried out your game with Raspberry Pi and it works with it. Nicely done! I'll keep waiting for updates :)

Tuesday, April 23, 2013 - 11:27

I noticed that bridge arcway was always in very bottom of bridge. So I added tiles "column" tiles which help lift arcway on top of the bridge if needed.

Sunday, April 21, 2013 - 13:33

Stone-bridge2.png is with LPC palette as is the preview picture. But both should work fine only difference is the palette and changes in "texture".

Sunday, April 21, 2013 - 09:31

I made stone bridge tiles, since I could use this also in my own game.

See:

http://opengameart.org/content/stone-bridge-tiles-32x32

 

There are two versions: One with custom palette and one with LPC palette.

Monday, April 1, 2013 - 10:18

I was going to participate on Brain contents, but I realized today that it is Monday and contest was already voting. Anyway here is the Brain monster.

Sunday, January 20, 2013 - 07:01

Looks very nice! Did you make all those models and textures too or are they coming with Torque3D as sample?

Sunday, January 20, 2013 - 01:34

I added new version of skeleton. Now scaling is done by hand and plus added another version with simple shadow.

Sunday, January 20, 2013 - 00:13

So no scale image tool for pixel art? Even if smoothing is done by hand?

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