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Monday, November 7, 2011 - 11:20

bart seems the project is on backburner or is it ? Doesn't seem to have pushed any new code to the project as far as I can tell. Even the qtquick branch has the last commit in October last year as far as gitorious is telling/sharing https://gitorious.org/orange-engine/orange-engine/commits/qtquick while the master last commit was also last year https://gitorious.org/orange-engine/orange-engine/commits/master

Looking forward to some update on this.

 

 

 

Friday, October 21, 2011 - 11:56

Look forward to the game, nice video.

Friday, October 21, 2011 - 11:53

why haven't you tried uploading it to Debian, if you are able to upload it there, then many deb-based distributions would automatically have the package and hence the game. You may have to work quite a bit more but the results should be good for you. You can try connecting with the people at http://lists.debian.org/debian-devel-games/

Friday, October 21, 2011 - 11:47

Two more things which came to my mind :-

a. Being able to have things such as date for self. I like to use the dd/mm/yy connotation to see things and many people like perhaps the mm/dd/yy. It would be nice to have the ability to use either. I went to profile to see if such an option exists but its not there.

b. Having a link to games I play. There should be a page where people can add the games they loved, are loving, want to play more, games in development this would be good for the developer, the artists and the players as there is constant feedback to each as well.

 

Thursday, July 28, 2011 - 10:00

Dear fberger, 

        Is there some vcs tree that people can follow or just code drops. I am looking for something like :-

https://allacrost.svn.sourceforge.net/svnroot/allacrost

 

It would be nice if there is a game alongwith it or just a game-engine. 

 

 

 

 

 

Thursday, July 28, 2011 - 09:57

Wow, nice.... 

Thursday, July 14, 2011 - 13:55

Not been able to see many of the old threads. For instance see :-

http://opengameart.org/forumtopic/variables-sorting

http://opengameart.org/forumtopic/2d-and-3d-artwork-needed-for-ogs-mahjo...

Perhaps something is still broken somewhere ?

 

 

 

 

 

Wednesday, July 13, 2011 - 18:49

Hi all,

       hmm.... ok, tried it here. While it worked for allegro  meaning that I was able to build it even though it had quite a few warnings , red and organge alike . For e.g. see :-

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Install the project...
</code>

Anyways, seems allegro library did get install in /usr/local see for instance .

<code>
$ sudo find /usr/local/lib -iname "liballegro.*"
/usr/local/lib/liballegro.so
/usr/local/lib/liballegro.so.5.0
/usr/local/lib/liballegro.so.5.0.3
</code>

However I did get issues when trying to compile ase :-

<code>
 /usr/local/src/aesprite/ase-0.8.3$ bash fix.sh
What platform (linux/macosx/mingw)? [linux]
Do you want debug ASE (y/n)? [n]
Do you want profile ASE (y/n)? [n]
Do you want to check memory leaks (y/n)? [n]
Where do you want install ASE by default? [/usr/local]

ASE configured:
Platform: Linux
Debug suppport: no
Profile suppport: no
Check memory leaks: no
Prefix: /usr/local

Is it right (y/n)? [y]
creating makefile...
</code>

Now here's the actual short ocmpilation attempt :-

<code>
/usr/local/src/aesprite/ase-0.8.3$ make
g++ `allegro-config --cflags` -Wall -I. -Isrc -Ithird_party -Ithird_party/freetype/include -Ithird_party/jpeg -Ithird_party/libpng -Ithird_party/zlib -Ithird_party/loadpng -Ithird_party/tinyxml -Ithird_party/vaca/include -Wno-deprecated-declarations -DPNG_NO_MMX_CODE -DVACA_ALLEGRO -s -O3 -DNDEBUG -DDEFAULT_PREFIX="\""/usr/local"\"" -o obj/unix/main.o -c src/main.cpp
/bin/sh: allegro-config: not found
In file included from src/main.cpp:19:0:
./config.h:47:26: fatal error: allegro/base.h: No such file or directory
compilation terminated.
make: *** [obj/unix/main.o] Error 1
</code>

no idea though what is needed. Maybe either make needs to be told that the library and stuff is located in /urr/local or something else, will be investigating it. Help welcome.

Note about allegro :- I do not know what distribution is the OP running. at my end running on Debian sid box. There's a wishlist bug filed against allegro sometime back http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=612778 but the maintainers are MIA (missing in action) :(

Monday, July 11, 2011 - 01:57

One of the things I would like to see is possibility of having more sizes to make text readable. Something like http://economictimes.indiatimes.com/news/news-by-company/corporate-trends/loss-making-psu-bsnl-shows-improvement-after-telecom-minsiter-kapil-sibal-review/articleshow/9180002.cms 

 for instance. See the font-size button therein. It would be preferable if this could be done in the profile as well. Once you do what size of font you want in the profile, the site will render it for you (dunno if this can be done or not, just an idea)

 

I am using two addons to simulate this in different browsers. On Google Chrome/Chromium its font-size increase and decrease https://chrome.google.com/webstore/detail/ombpcpigmndepfckcifdblemkabaoihk and font-size in Mozilla Firefox 

https://addons.mozilla.org/en-US/firefox/addon/font-size/

It would make it much better if this was done via site profile rather than using extensions such as these. 

 

Looking forward to your comments on the same. 

 

As of right now, if I use the extensions, then the look changes quite a bit, the look/the columns , the way the other elements on the web-page are, they should not change, only the text should become bigger. 

This does not happen atm. If needed will attach pics. to show/illustrate the same. 

 

Monday, July 4, 2011 - 11:56

I agree with Myckel's post. That would be cooler. It feels monotonous and a filler to just to cross desert like that. A map and clues and path-finding would be so much cooler.

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