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Saturday, September 28, 2013 - 20:40

buwaaah.......... can't see the training dummy nor the greenwood point. I bet both are in the same place. 

Friday, September 27, 2013 - 19:01

Now where the hell is this Greenwood point :(

Friday, September 27, 2013 - 18:58

@ stefan, no trouble at all, just was asking to confirm if this was a case or not.

As far as the commit you have shared, just saw in the log. Just curious though why it didn't come in the git pull I had initiated some days ago after getting your git-bundle. No harm done anyways as now it's here :)

 

Friday, September 27, 2013 - 17:14

Not able to see the image, could you use some other photo-sharing app. as well.

Friday, September 27, 2013 - 16:32

@Danimal go, go, go . It would be awesome to see some more NPC's.

Friday, September 27, 2013 - 02:58

thanx for the gold bit. There stil seems to be lot of powers which are left to be implemented as well as sounds .ogg files.

Another thing in asylum 2 when you meet bryn, he gives a quest to find the governer which isn't reflected in the log. Just made issue 38 for it.

Similarly, when our hero reaches Battlefield 1, bryn gives him another quest for a vial. I wish there was a quest log for this too. I went back but couldn't find the ingredients he asked, are they there ?

 

 

Sunday, September 22, 2013 - 14:42

wow, nice. Where is the knight being used ? I have not been able to see him :(

Saturday, September 21, 2013 - 17:59

wow, nice :)

Friday, September 20, 2013 - 19:46

Hi all,

This is especially for clint bellanger and stefan bellar .

It seems the correct way to make the bundle was :-

git bundle create flare-game.bundle --all

This would have been the comprehensive bundle .

@Stefan, can you check how much diff. (if any) is it to the bundle if you use the --all option. The bundle you had created (and I pulled) was 558 MB .

Looking forward to know more.

Friday, September 20, 2013 - 14:28

Update: Just did a fetch and it did :-

~/games/flare-game$ git fetch
remote: Counting objects: 256, done.
remote: Compressing objects: 100% (95/95), done.
remote: Total 161 (delta 96), reused 130 (delta 65)
Receiving objects: 100% (161/161), 71.71 KiB | 90.00 KiB/s, done.
Resolving deltas: 100% (96/96), completed with 42 local objects.
From https://github.com/clintbellanger/flare-game
 * [new branch]      branch0.17 -> origin/branch0.17
 * [new branch]      branch0.18 -> origin/branch0.18
 * [new branch]      empyrean   -> origin/empyrean
 * [new tag]         v0.14      -> v0.14
 * [new tag]         v0.15      -> v0.15
 * [new tag]         v0.16      -> v0.16
 * [new tag]         v0.17      -> v0.17
 * [new tag]         v0.17.1    -> v0.17.1
 * [new tag]         v0.18      -> v0.18

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