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Tuesday, May 16, 2017 - 15:42

Hi Varkalandar, I was wondering why you didnt show up anymore around here, im happy to hear you are already better; thats something that can happen to anyone so dont worry yourself too much about it.

I think you can use a few of these models to fill in customers:

https://opengameart.org/content/elven-archer-lower-poly-edition

https://opengameart.org/content/elf-game-ready-and-animated

https://opengameart.org/content/dwarf-fixed

https://opengameart.org/content/wizard-4

Durian models are aldo pretty good: https://www.blendswap.com/terms/category/characters/page:3

Thursday, April 27, 2017 - 14:49

Your drawings are not bad, to my untrained eye they just seem in need of a bit of polish; sadly this is not the page for you to learn more, you will have to head to some other forum.

Saturday, April 22, 2017 - 13:36

Have a look at flare:

http://flarerpg.org/

Its an open source diablo and kinda has that style.

Saturday, March 25, 2017 - 10:47

i wont be able to make it in time, nevertheless ill post it here when its finished

Monday, March 13, 2017 - 14:13

im sure this went under everyone´s radar (i didnt see it until now), Why not do it about Surt´s Scraps now?

Sunday, March 12, 2017 - 14:43

i played it a bit; ill make a less corrosive critics than the guys in Kongregate but harser in my own way.

Governing:

The governing screen is awkward, too many buildings without clear purpose, resume them all into the palace, give sliders to each one and  some "?" tooltips near each one explaining their function. Having that many is confusing, you migth want to drop a few, also after each mission a pop-up of how your funding affected your kingdom should appear so you get why you are pouring money into them.

Since you will have an emptier kingdom now, put houses, mixed with services buildings that reflects your kingdom levels at services funding. EX: you start with only tents but after funding "Housing" until lv20 they become adobes (+10 max pop), if you fund education small schools pop up in between houses, increasing funding makes them high schools -> universities ...

Same for Security, it could make guard towers and barracks to pop up, which will increase the defending army, universities likewise grants combat mages, and hospitals healers for your army.

The idea is that everythings grants a reason to be funded, you get the decision what is more important and see some graphical result.

 

The buildings that give battles bonuses should be put near the palace, but they need an option to use the roulette again, by using gold instead of 30 min waiting.

 

Battle:

The gate defending is way too weird, those statues are totally getting in the way; clean the place.

Diagonal movement is a need, specially since there are so many obstacles.

More attack spells, this has potential to become a good bullet hell.

More enemies with different attack patterns and spells. (I only saw the green guys and some red ones so i dont know if there are non melee monsters); Is intended the green guys resurrect rigth over you?

 

This has potential so dont give up :)

Sunday, February 19, 2017 - 14:29

I used your human base mesh and inspired from one of your doodles:

 

http://opengameart.org/content/pixel-futuristic-soldier

 

Thanks for your contribution, you should do more of them ;)

Sunday, February 19, 2017 - 14:26

First time i fired up blender in over six months and barely made it:

http://opengameart.org/content/pixel-futuristic-soldier

Tuesday, February 7, 2017 - 14:05

Im in! im also marrying this challenge with Surt Scraps

Monday, February 6, 2017 - 14:47

http://opengameart.org/forumtopic/cc0-scraps

 

Sample; you have to be patient and browse the whole thing to find a hoard of great art

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