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Friday, March 21, 2014 - 14:43

Thanks Eiyeron, but i will update my 2.49 blender file; you see i just dont fu**** know where the most obvious things i can easily find in 2.49 are in the new version. Its a terrible hassle to just create a material while here i just have to "click and ready"

Thursday, March 20, 2014 - 19:35

This is actually perfect for something i have on mind, nice HUD

Tuesday, March 18, 2014 - 06:05

Good ideas, now you know what the second pack will have, thanks for the help

Tuesday, March 18, 2014 - 05:59

i always recomend unity3d for noob coders, believe me, just having do drag and drop objects and java scripts makes your developer life a lot easier

Monday, March 17, 2014 - 14:28

I got hooked to Spaz awhile ago, so im also looking at this game development

Monday, March 17, 2014 - 14:25

Thats a nice idea, but what traps do you propose? i can only think of spike trap...

Saturday, March 8, 2014 - 15:04

I like your project concept and wish i can play it soon, also, i think you can benefit a lot from the assest of "Ufo: alien invasion" which is open source and ready to use (just calling your attention on that).

Friday, March 7, 2014 - 15:11

It seems pretty interesting, could you upload a pic of the result?

Tuesday, February 4, 2014 - 15:33

Then you make me really jealous, im currently trying to learn drawing, never had an interest on it until recently, no idea where to start and the like...(the usual); so i know how difficult is to do something like what you post from time to time, and you are even "untrained" in art to boot, Kudos to you.

Tuesday, February 4, 2014 - 13:05

The picture link is missing

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