Sorry, I was thinking it could be used as more of a background model, but you could add a door on the front which teleports the player to a new level :)
I like the screenshot and it'd be good if you could get these into Unity because I don't know much about the engine yet. For getting all the textures into one image you could use Bake and choose Textures. You's have to make a UV map with all the parts of the tile first though, but I think it's the easiest way.
You might want to join the parts of tiles together so they're easier to move, using CTRL + J with the parts selected. To snap them to the grid, just hit SHIFT + S, then choose snap to grid.
Nice modification, well done!
Thanks man
Sorry, I was thinking it could be used as more of a background model, but you could add a door on the front which teleports the player to a new level :)
Thanks.
Really? It's a shame Unity won't allow just any power of 2 for the dimensions.
Well, there already on power-of-2 maps, so it might be quite easy after all.
I like the screenshot and it'd be good if you could get these into Unity because I don't know much about the engine yet. For getting all the textures into one image you could use Bake and choose Textures. You's have to make a UV map with all the parts of the tile first though, but I think it's the easiest way.
You might want to join the parts of tiles together so they're easier to move, using CTRL + J with the parts selected. To snap them to the grid, just hit SHIFT + S, then choose snap to grid.
Thanks. If you have any idea of what I could do for another time-lapse, please let me know!
Thank you. I'm looking forward to the 3D model.
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